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lolengine
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lol
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https://github.com/lolengine/lol
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2043b0c7ce
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wip/image-kernel
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Commit grafiek
4 Commits (2043b0c7ce615c5f682f7d4f12ba62fd6b2da66c)
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Sam Hocevar
2b81246a22
build: reorganise some visual studio shit and comment some files.
10 jaren geleden
Sam Hocevar
d373081b80
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
10 jaren geleden
Sam Hocevar
cd988786b9
build: reorganise includes so that we can use precompiled headers later.
10 jaren geleden
Sam Hocevar
cadc4d18b0
test: move the unit tests to the engine, and lolunit out of the engine.
10 jaren geleden