11 Revīzijas (22b7a41c2e6888b76fef393c948a20cd18121b3a)

Autors SHA1 Ziņojums Datums
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. pirms 14 gadiem
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. pirms 15 gadiem
  Sam Hocevar 4df4ba3a78 Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead, pirms 15 gadiem
  Sam Hocevar 1ae1693d52 Make Entity variable members private. pirms 15 gadiem
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. pirms 15 gadiem
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. pirms 15 gadiem
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. pirms 15 gadiem
  Sam Hocevar 57a0cb5102 Refactor stuff. pirms 15 gadiem
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. pirms 15 gadiem
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. pirms 15 gadiem
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. pirms 15 gadiem
  Sam Hocevar 29bebc3e53 Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. pirms 15 gadiem
  Sam Hocevar 14e45d0fd4 Try to detect assets not calling their super tick methods. Already spotted pirms 15 gadiem
  Sam Hocevar 47bf73f680 Make the Game class an asset like the others. pirms 15 gadiem
  Sam Hocevar 48e3f7c6b3 Implement ticking groups. pirms 15 gadiem
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing pirms 15 gadiem
  Sam Hocevar 4d005a7dbb Implement a naive garbage collector. pirms 15 gadiem
  Sam Hocevar 5a17077940 Implement lazy initialisation of TileSet objects. pirms 15 gadiem
  Sam Hocevar d20a306621 Implement a clean class for various assets that can be ticked both in pirms 15 gadiem