Benjamin ‘Touky’ Huet
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22322d50fd
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Scene::AddPrimitive now only supports Primitive because why not
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9 years ago |
Benjamin ‘Touky’ Huet
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f67da65818
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First pass of EasyMesh split & refactor
Big FAT pass on windows-warning. It is better now.
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10 years ago |
Sam Hocevar
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d72cb24bc0
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build: move sample and tutorial files around.
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10 years ago |
Sam Hocevar
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d373081b80
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build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
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10 years ago |
Sam Hocevar
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cd988786b9
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build: reorganise includes so that we can use precompiled headers later.
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10 years ago |
Sam Hocevar
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cadc4d18b0
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test: move the unit tests to the engine, and lolunit out of the engine.
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10 years ago |
Sam Hocevar
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fe665f85b4
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base: strip core.h from its contents and put it in public/private headers.
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10 years ago |
Sam Hocevar
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398ee1b4d5
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base: use lol::array in most places.
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10 years ago |
Sam Hocevar
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da6b3d5cd0
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scenegraph: Entity::TickDraw() now provides a reference to the current
scene so that g_scene can be deprecated later.
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10 years ago |
Sam Hocevar
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79ed58f1f0
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Merge branch 'master' into scenegraph
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10 years ago |
Sam Hocevar
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c9b8ff54a1
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misc: some refactoring in texture handling.
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10 years ago |
Benjamin ‘Touky’ Huet
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72366b856a
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btPhystest fixup
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11 years ago |
Benjamin ‘Touky’ Huet
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40a1a18758
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btphystest : cat movement update
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11 years ago |
Benjamin ‘Touky’ Huet
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f259e85316
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btPhysTest : Tweaked the cat sheet.
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11 years ago |
Benjamin ‘Touky’ Huet
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a03c38872d
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btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
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11 years ago |
Sam Hocevar
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9cfe1bffd6
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easymesh: print full mesh source when compilation fails.
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11 years ago |
Sam Hocevar
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9819425ba0
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math: replace RandF() with a more generic rand() template function
that lets us draw integer random values too.
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12 years ago |
Sam Hocevar
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8b7482ae09
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build: bad lolbot! fix the mess caused by its file renames.
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12 years ago |
Lolbot
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ad2ddbb715
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build: convert source files to lowercase.
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12 years ago |
Benjamin ‘Touky’ Huet
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96972cdc4d
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easymesh : Bitfield big Fuckup. Never code drunk.
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12 years ago |
Benjamin ‘Touky’ Huet
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96f3044ef0
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BtPhysTest : added lights
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12 years ago |
Benjamin ‘Touky’ Huet
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c7219ff1dd
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New year copyright update.
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12 years ago |
Benjamin ‘Touky’ Huet
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ea517c2926
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Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour.
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12 years ago |
Sam Hocevar
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7ebb577fe8
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test: fix mesh settings in the physics demo.
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12 years ago |
Lolbot
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23807ea88e
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fixed 23 files out of 277:
- fixed 1270 CR characters
- fixed 56 trailing spaces
- fixed 5085 tabs
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12 years ago |
Benjamin ‘Touky’ Huet
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7e4252a38f
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CIS:CSI
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12 years ago |
Benjamin ‘Touky’ Huet
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c0d15f170a
|
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12 years ago |
Benjamin ‘Touky’ Huet
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a11c50b3e7
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small tweak on BtPhysTest. does not work better.
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12 years ago |
Benjamin ‘Touky’ Huet
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8838ef06b6
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Added InputTracker test initPhysTest
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12 years ago |
Benjamin ‘Touky’ Huet
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11ddba1864
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Added Attachment/base logic with working attachment with EasyCharacterController.
Added RayCastResult & a naïve integration for EasyCharacterController.
Enjoy !
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12 years ago |
Benjamin ‘Touky’ Huet
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7334bb2ec1
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Added Base/Attachment Logic, works with Kinematic & Ghost.
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12 years ago |
Benjamin ‘Touky’ Huet
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ca94a77974
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BtPhysTest : Splitted Physics files
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12 years ago |
Benjamin ‘Touky’ Huet
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e8d2d8c202
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So Character Controller works with a lazy camera logic.
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12 years ago |
Benjamin ‘Touky’ Huet
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1ca08dd0d7
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LocalInertia error FIX.
Character integration better but still not working.
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12 years ago |
Benjamin ‘Touky’ Huet
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f514756a2d
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Lazy WE :
Small tweaks in the BtPhysTest demo.
Added Ghost Object skeleton (not tested)
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12 years ago |
Sam Hocevar
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441b90bdfa
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test: smooth physics objects, for fun.
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12 years ago |
Sam Hocevar
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48b0f20f00
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test: fix compilation warnings caused by constant strings being cast
to char *.
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12 years ago |
Benjamin ‘Touky’ Huet
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4a31a63b77
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Correct integration of EasyConstraint + TestDemo.
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12 years ago |
Benjamin ‘Touky’ Huet
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38f0fd5fc3
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Small name refactor & correct Kinematic integration.
+ Constraint hollow class.
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12 years ago |
Benjamin ‘Touky’ Huet
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d642c90e6f
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Added Collision group & mask support.
+ weird racist test : the primitives only collide with their same type.
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12 years ago |
Sam Hocevar
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aa6ce4c34d
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easymesh: set the capsule's main axis to Y, not Z.
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12 years ago |
Benjamin ‘Touky’ Huet
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ebbed2988a
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BtPhysTest : Container box now moves.
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12 years ago |
Benjamin ‘Touky’ Huet
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e82c65aa18
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Added walls and better context to the physics.
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12 years ago |
Sam Hocevar
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b5f1b679b7
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test: minor tweaks to the physics demo.
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12 years ago |
Benjamin ‘Touky’ Huet
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444ed1df81
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EasyPhysics : Added Capsules.
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12 years ago |
Benjamin ‘Touky’ Huet
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cd46cef099
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Added Cylinder primitives.
Added several delete/destructor, speeds up exit & saves memory.
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12 years ago |
Benjamin ‘Touky’ Huet
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0ea021a40a
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EasyMesh : Fixed normals on disc when one of the radius == 0
EasyPhysics : Added Cone primitive.
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12 years ago |
Benjamin ‘Touky’ Huet
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9c5364c734
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Added sphere in EasyPhysics
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12 years ago |
Benjamin ‘Touky’ Huet
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ecd676ae74
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Some CIS FIX.
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12 years ago |
Benjamin ‘Touky’ Huet
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c13c243453
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#include were fucked-up ......
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12 years ago |