Benjamin ‘Touky’ Huet
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2170b89b11
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MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others.
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9 лет назад |
Benjamin ‘Touky’ Huet
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3e9e6178ae
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Small refactor controller tweak
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9 лет назад |
Benjamin ‘Touky’ Huet
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9477f1f722
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Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future.
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9 лет назад |
Benjamin ‘Touky’ Huet
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4d3d7de4f2
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Name refactors for doc stuff
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9 лет назад |
Benjamin ‘Touky’ Huet
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6c3dd67bc0
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Controller refactor to enforce InputProfile usage (because why not)
DefaultThreadManager build FIX
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9 лет назад |
Benjamin ‘Touky’ Huet
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f67da65818
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First pass of EasyMesh split & refactor
Big FAT pass on windows-warning. It is better now.
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9 лет назад |
Sam Hocevar
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d72cb24bc0
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build: move sample and tutorial files around.
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10 лет назад |
Sam Hocevar
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cd988786b9
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build: reorganise includes so that we can use precompiled headers later.
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10 лет назад |
Sam Hocevar
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ad9a388e80
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misc: remove 100% of the "using namespace std;" madness.
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10 лет назад |
Sam Hocevar
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fe665f85b4
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base: strip core.h from its contents and put it in public/private headers.
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10 лет назад |
Sam Hocevar
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398ee1b4d5
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base: use lol::array in most places.
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10 лет назад |
Sam Hocevar
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da6b3d5cd0
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scenegraph: Entity::TickDraw() now provides a reference to the current
scene so that g_scene can be deprecated later.
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10 лет назад |
Sam Hocevar
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c9b8ff54a1
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misc: some refactoring in texture handling.
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10 лет назад |
Sam Hocevar
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5f3ad5cc15
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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11 лет назад |
Benjamin ‘Touky’ Huet
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b11e4b8f8c
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Moved several projects to Input V2.
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11 лет назад |
Benlitz
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6b6d0137bb
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fixed more projects regarding the shader attribute change
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11 лет назад |
Sam Hocevar
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6a8118cb18
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build: put tutorials and lol.js in a new "demos" directory.
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11 лет назад |
Sam Hocevar
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13fb52cebe
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gpu: move Video::Clear to Renderer::Clear.
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11 лет назад |
Sam Hocevar
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274a732e3c
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gpu: move SetClearColor and SetClearDepth to the Renderer and RenderContext
classes instead of Video.
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11 лет назад |
Lolbot
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5f1470cdb3
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fixed 7 files out of 2672:
- removed 0 CR characters
- removed 75 trailing whitespaces
- replaced 0 tabs with spaces
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11 лет назад |
Sam Hocevar
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2c3092ef28
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gpu: rename FrameBuffer to Framebuffer.
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11 лет назад |
Benjamin ‘Touky’ Huet
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bbd81c2e31
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12_tutorial : fixed some bad commit.
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11 лет назад |
Sam Hocevar
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6faf4ee067
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base: roll our own constants because it’s always a pain in the ass
to get M_PI from the platform headers and cast it to float.
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11 лет назад |
Benjamin ‘Touky’ Huet
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07a8a174ae
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12_voronoi : Added death round.
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11 лет назад |
Sam Hocevar
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8c21c22723
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tutorial: don’t use MSVC extensions in our code.
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11 лет назад |
Benjamin ‘Touky’ Huet
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cde747667c
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12_voronoi : Added GPU Voronoi test.
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11 лет назад |