19 次程式碼提交 (2443d31a461f2f237d65f2b4891ae0e158404983)

作者 SHA1 備註 提交日期
  Benjamin ‘Touky’ Huet bd9fddc5d9 Split Tileset in TextureImage -> Tileset 9 年之前
  Benjamin ‘Touky’ Huet 596e74c78c Added first pass for Base Lua setup 9 年之前
  Sam Hocevar a07844682e build: remove dead PS3 code. 10 年之前
  Sam Hocevar 2b81246a22 build: reorganise some visual studio shit and comment some files. 10 年之前
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 10 年之前
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. 10 年之前
  Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. 11 年之前
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 11 年之前
  Sam Hocevar 7468547abc ps4: prepare for the fioutaah! 11 年之前
  Sam Hocevar 67cfc5ee34 build: fix the lollua vcxproj. 11 年之前
  Sam Hocevar 0a9c3dc488 lua: don't build lua.c and luac.c into liblollua. 11 年之前
  Sam Hocevar f7dbc33524 build: update .vcxproj files. 11 年之前
  Sam Hocevar ff7904d96c build: big Android build system refactor; we now attempt to build 11 年之前
  Sam Hocevar 5e5deb84d2 build: fix X360 and PS3 builds. 11 年之前
  Sam Hocevar ba58bbbdcd ps3: implement Lua file loading. 11 年之前
  Sam Hocevar 76ff95b587 lua: more X360 and NaCl compilation fixes for stuff we don’t need. 11 年之前
  Sam Hocevar 62870d0894 lua: compilation fixes for non-quite-POSIX platforms. 11 年之前
  Sam Hocevar 45c9e77d58 lua: disable Lua signal handling: PS3, X360 or NaCl don't have signal(). 11 年之前
  Sam Hocevar c59fc670c2 core: import pristine lua 5.2.1 in the engine code. 11 年之前