Benjamin ‘Touky’ Huet
b273f1729e
Small fix in template lerp
12 years ago
Sam Hocevar
3adf42b00c
build: hide LolFx external declarations behind macros.
12 years ago
Sam Hocevar
39cd7a1fd0
build: revert the weak symbol work; it confuses Visual Studio too much.
12 years ago
Sam Hocevar
d3af7653c0
build: provide weak symbols for lol_sdl_main on Visual Studio.
12 years ago
Sam Hocevar
96256f45ce
build: use our own main() wrapper in addition to SDL's, and only
in that case. Currently only works with GCC.
12 years ago
Sam Hocevar
69629d16c1
color: tweak RGB to HSV/HSL code for not yet investigated numerical
stability issues.
12 years ago
Sam Hocevar
b07216ae20
base: add missing local using statement for namespace std.
12 years ago
Sam Hocevar
57814351b9
base: optimise array concatenation, fix string concatenation, and fix
string concatenation unit tests.
12 years ago
Sam Hocevar
41b752e635
base: tweak the asserts in the String class, add String::Sub() method
for substrings, and the corresponding unit tests.
12 years ago
Sam Hocevar
0ea4133bba
base: add safety asserts to the Array and String classes.
12 years ago
Sam Hocevar
8613d04c03
core: implement a cool ASSERT() macro.
12 years ago
Sam Hocevar
e7806e96cc
build: check for getcwd() and _getcwd() and configure time.
12 years ago
Sam Hocevar
937f3e4522
sys: check for <unistd.h> and use getcwd() properly on non-Windows systems.
12 years ago
Sam Hocevar
7d9d7184f3
base: fix header guard names.
12 years ago
Sam Hocevar
34948b7a0c
base: fix a bug in the String fixed-size constructor.
12 years ago
Sam Hocevar
ce04c94ff3
sys: retrieve executable path if available.
12 years ago
Sam Hocevar
4a643241be
build: remove leftover entries from .vcxproj.
12 years ago
Sam Hocevar
5402346b16
core: move the Log and Timer classes to the sys/ subdirectory, use
the String class instead of the stack for logging, and get rid of
the old and useless BitField class.
12 years ago
Sam Hocevar
c65b715e3a
core: implement String::Printf() for va_list arguments.
12 years ago
Sam Hocevar
a2b1a60689
core: fix PS3 compilation.
12 years ago
Sam Hocevar
75b677cade
core: add missing <cstring> include in our string.h.
12 years ago
Sam Hocevar
bbf72e1a64
core: pass the project directory to the binary build and get rid of
that 2-year old "temporary Win32 hack".
12 years ago
Sam Hocevar
6ce17605a7
string: implement String::Last() and a constructor for fixed-length strings.
12 years ago
Sam Hocevar
145ad9e806
build: fix a ClInclude that should have been ClCompile.
12 years ago
Sam Hocevar
1a54a81167
sys: move thread.h to the sys/ directory.
12 years ago
Sam Hocevar
6a6e46cf0d
system: try to autodetect the data directory from the executable path;
currently works for images (SDL and GDI+ loaders) and sound samples.
12 years ago
Sam Hocevar
8dd6d33a6d
base: implement String::Resize().
12 years ago
Lolbot
7e4da3d634
fixed 27 files out of 2315:
- removed 0 CR characters
- removed 188 trailing whitespaces
- replaced 537 tabs with spaces
12 years ago
Benjamin ‘Touky’ Huet
ad275175b8
Tweak to prevent tri_to_process.Last().m1 emptying.
12 years ago
Sam Hocevar
3973f80a9d
base: fix a nasty double free issue in Array::Remove().
12 years ago
Benjamin ‘Touky’ Huet
1038fa7fbe
Small MeshCsg return FIX
12 years ago
Benjamin ‘Touky’ Huet
6db0694db4
Revert shiny.lolfx to previous, monogolo-commit.
12 years ago
Benjamin ‘Touky’ Huet
4393a43752
Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized.
Useage : "...[.... csg*]" equals "current mesh -CSG- the mesh in the braces".
Keywords : CsgUnion<csgu>, CsgSubstract<csgs>, CsgAnd<csga>, CsgXor<csgx>
TODO : cleanup useless code.
TODO : Some bugs are still present, some face that disappear should not.
TODO : Correct epsilon useage (see geometry files).
TODO : Coplanar face are not handled -at all-.
TODO : Vertex count goes through the roof in case of a Xor.
12 years ago
Benjamin ‘Touky’ Huet
3d56a23a55
Added geometry basic functions.
TODO : second pass on coding-style, and some tweak & usage modification.
12 years ago
Sam Hocevar
f44e3e323b
core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
12 years ago
Sam Hocevar
d3032e3e67
color: slightly better HSVToRGB routine.
12 years ago
Sam Hocevar
47cf667a93
color: write the RGB to HSL routine and its associated unit tests.
12 years ago
Sam Hocevar
5715742774
color: optimise RGB to HSV conversion routine using my latest findings,
and add a simple unit test function.
12 years ago
Benjamin ‘Touky’ Huet
c7219ff1dd
New year copyright update.
12 years ago
Sam Hocevar
d9bdb33bc0
color: a reasonably fast RGB to HSV conversion with only three tests.
12 years ago
jeunathe
08e81c93d1
coding style my ass
12 years ago
jeunathe
504f9a4ca2
Update EasyMesh.Convert() method.
Now takes an optional shader
12 years ago
Sam Hocevar
99b0874652
color: simplify CIEDE2000 distance code.
12 years ago
Sam Hocevar
b12c16448a
color: fix a mistake in the CIEDE2000 color-difference formula.
12 years ago
Sam Hocevar
a5ba03b405
color: unit test data for the CIEDE2000 color-difference formula.
12 years ago
Sam Hocevar
eae9dae863
color: fix typo in float table.
12 years ago
Sam Hocevar
d8577e0ec7
color: move the CIEDE2000 distance code into the C++ file and
reorganise the CIE-1931 and CIE-1964 tables.
12 years ago
Sam Hocevar
4e678e2cd0
color: linear interpolation for the wavelength to colour function.
12 years ago
Sam Hocevar
44f324a354
color: add conversion from CIE-xyY to CIE-XYZ and start working on
a wavelength to saturated xyY function based on the standard observer
data.
12 years ago
Sam Hocevar
46cc299f5e
base: fix more memory corruptions in the Array class.
12 years ago