Lolbot
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16cbaaa1a3
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fixed 3 files out of 2793:
- removed 58 CR characters
- removed 8 trailing whitespaces
- replaced 2 tabs with spaces
- fixed 1 svn:eol-style properties
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11 years ago |
Benjamin ‘Touky’ Huet
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3778159bdc
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added camera unit test.
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11 years ago |
Benjamin ‘Touky’ Huet
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876f62228c
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btphystest : added new camera functions. Added funny camera stuff for cat simulation.
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11 years ago |
Benjamin ‘Touky’ Huet
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a03c38872d
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btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
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11 years ago |
jeunathe
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958d8c403e
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add methods to Audio class to mute/unmute and change volume per channel
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11 years ago |
Sam Hocevar
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349559acd9
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input: fix uninitialised data in the SDL mouse input.
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11 years ago |
Sam Hocevar
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aab8ecfd3e
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core: fix grave logic bugs in the entity ticker.
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11 years ago |
Sam Hocevar
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7fa84cdf36
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math: remove debug code.
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11 years ago |
Sam Hocevar
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c6e453fe5c
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math: add unit tests for quat::rotate(vec3, vec3).
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11 years ago |
Sam Hocevar
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af6deb15a2
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math: create a quaternion from two vectors.
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11 years ago |
Sam Hocevar
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e848af3f2a
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math: fix an error in the quaternion code and update test suite.
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11 years ago |
Sam Hocevar
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7cd3341504
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base: allow String::C() to be non-const.
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11 years ago |
Sam Hocevar
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ca230a60ad
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thread: implement Queue::TryPush and Queue::TryPop.
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11 years ago |
Sam Hocevar
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ccc9369660
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gpu: avoid unnecessary OpenGL context changes.
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11 years ago |
Benlitz
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b6b490578e
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copy-paste failure corrected.
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11 years ago |
Lolbot
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d375c7ba61
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fixed 4 files out of 2770:
- removed 0 CR characters
- removed 0 trailing whitespaces
- replaced 5 tabs with spaces
- fixed 1 svn:eol-style properties
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11 years ago |
Sam Hocevar
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19c357927f
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build: synchronise Makefile.am with lolcore.vcxproj.
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11 years ago |
Benlitz
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6f8dfa76c8
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Added missing file and fixed mongoloclick
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11 years ago |
Benlitz
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8a657ea287
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input: Removed previous input system
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11 years ago |
Sam Hocevar
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1b157def49
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gpu: add SetDepthMask/GetDepthMask to render contexts.
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11 years ago |
Sam Hocevar
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0529e067f2
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input: fix a problem with the SDLK_WORLD_0 macro; arrow keys weren't
handled properly.
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11 years ago |
Sam Hocevar
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e16416a6ee
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input: fix a memory leak in the controller code.
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11 years ago |
Sam Hocevar
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abcf219757
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base: allow to resize an array to zero elements.
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11 years ago |
Sam Hocevar
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da12e9cf97
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scene: for now, restore the ortho cam when blitting tiles.
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11 years ago |
Lolbot
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1f03fedb2d
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fixed 19 files out of 2773:
- removed 2278 CR characters
- removed 0 trailing whitespaces
- replaced 115 tabs with spaces
- fixed 18 svn:eol-style properties
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11 years ago |
Benlitz
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26191e40da
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gpu: getters in RenderContext class
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11 years ago |
Benlitz
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1a2bfe6609
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gpu: fixed vbo attribute binding when one of the attribute on the buffer does not exist in the shader
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11 years ago |
Sam Hocevar
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231b99714f
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base: add Array::Data() method to access the underlying buffer.
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11 years ago |
Benlitz
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42381d33a4
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fixed a crash when updating a binding that has been bound to an unexisting key/axis of an existing device
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11 years ago |
Sam Hocevar
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7159ef1dea
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debug: fix a crash in the DebugFps constructor.
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11 years ago |
Sam Hocevar
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5ff15c08d4
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core: Text constructor now wants a String object.
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11 years ago |
Sam Hocevar
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399a172425
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build: fix a few compilation issues with input v2.
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11 years ago |
Sam Hocevar
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a65c0b7749
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ticker: replace linked lists wih dynamic arrays for entity groups.
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11 years ago |
Lolbot
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c47d0f8c62
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fixed 10 files out of 2754:
- removed 386 CR characters
- removed 4 trailing whitespaces
- replaced 189 tabs with spaces
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11 years ago |
Benlitz
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cecd5db3fa
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build fix on non-SDL platforms
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11 years ago |
Benlitz
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a7aac24c46
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Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
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11 years ago |
Sam Hocevar
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ef0bd031ab
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base: Array::Remove(int) now accepts a negative index to remove elements
from the end. Also added Array::RemoveSwap() for faster removes at the
expense of element ordering.
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11 years ago |
Sam Hocevar
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85ef683cce
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base: fix map.h build.
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11 years ago |
Sam Hocevar
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f140c4752c
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base: simplify the Map code.
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11 years ago |
Lolbot
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8cc04f0ba9
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fixed 7 files out of 2745:
- removed 0 CR characters
- removed 21 trailing whitespaces
- replaced 42 tabs with spaces
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11 years ago |
Benlitz
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3fc469b1f6
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shaders now cache attribute location once they have been retrieved for the first time.
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11 years ago |
Sam Hocevar
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c7a3c42a19
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audio: report SDL mixer loading errors.
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11 years ago |
Sam Hocevar
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01547a0a20
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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11 years ago |
Sam Hocevar
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c6ffd1ffcf
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build: fix the X360 port.
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11 years ago |
Sam Hocevar
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7ac9be9704
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build: fix PS3 and Android builds.
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11 years ago |
Sam Hocevar
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7468547abc
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ps4: prepare for the fioutaah!
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11 years ago |
Sam Hocevar
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a490c8c4c7
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lolfx: preprocessor support in the LolFx parser. But this shit is going
nowhere, we’re probably gonna ditch the approach in favour of a GLSL to
HLSL translator instead.
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11 years ago |
Sam Hocevar
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bc623a4ef1
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base: Array::Pop() returns the popped element.
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11 years ago |
Sam Hocevar
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8ff1cf9b32
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base: disable exceptions in Bison-generated parsers.
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11 years ago |
Sam Hocevar
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068a328651
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gpu: fix the Direct3D version of most rendering functions.
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11 years ago |