Sam Hocevar
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7bd5a94ca0
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image: add the skeleton for a Movie class.
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10 years ago |
Guillaume Bittoun
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2998673ed0
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String: operator < implementation
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10 years ago |
Sam Hocevar
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90a60ba446
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image: revert GDI+ animated GIF tests; we’ll try something else.
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10 years ago |
Guillaume Bittoun
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b9e265f46b
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avl_tree: tiny bug fix.
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10 years ago |
Sam Hocevar
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500e40c93d
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image: GDI+ GIF support tweaks.
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10 years ago |
Sam Hocevar
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28e8fd6834
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image: first GIF encoder iteration.
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10 years ago |
Guillaume Bittoun
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022e686f5b
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avl_tree: moving avl_tree implementation in lol/base.
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10 years ago |
Guillaume Bittoun
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f39d5f521c
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avl_tree: removing this useless cascade stuff.
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10 years ago |
Guillaume Bittoun
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b2a2f5bf9d
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avl_tree: bug fix on chain insertion/deletion.
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10 years ago |
Guillaume Bittoun
|
4e00d08dfb
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avl_tree: whoops ! bug fix.
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10 years ago |
Guillaume Bittoun
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92a8310dd2
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avl_tree: adding count variable to keep the number of nodes in tree.
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10 years ago |
Guillaume Bittoun
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ca54c69d17
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avl_tree: adding copy constructor and operator=
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10 years ago |
Guillaume Bittoun
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b05c252b96
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avl_tree: iterator full implementation + test.
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10 years ago |
Sam Hocevar
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a334a8544f
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avl_tree: compilation fix.
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10 years ago |
Guillaume Bittoun
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a9e67e2cc1
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avl_tree: tiny fixes + iterator features.
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10 years ago |
Guillaume Bittoun
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96f1cdab56
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avl_tree: adding several min/max features and iterators.
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10 years ago |
Guillaume Bittoun
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80219bcfef
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avl_tree: adding chain to keep order between nodes and make a good ordered iterator.
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10 years ago |
Guillaume Bittoun
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dcce2dfeaa
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avl_tree: reverting contiguous buffer because of bad performance.
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10 years ago |
Guillaume Bittoun
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85a88d457c
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avl_tree: using contiguous buffer for node storage. Copy is still unsafe and this solution needs review before complete validation (sam… ?)
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10 years ago |
Guillaume Bittoun
|
16048b0e27
|
forgotten diff
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10 years ago |
Guillaume Bittoun
|
cb9877a086
|
avl_tree: using contiguous buffer for node storage. Copy is still unsafe and this solution needs review before complete validation (sam… ?)
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10 years ago |
Guillaume Bittoun
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af3229c39a
|
avl_tree: moving parent slot inside tree_node. It complicates a bit the code, but avoid recursive call with parameter parent_slot.
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10 years ago |
Guillaume Bittoun
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7c76ce4bce
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avl_tree: adding mandatory get method
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10 years ago |
Guillaume Bittoun
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b73bb8d901
|
avl_tree: memory released, valgrind says “no leaks are possible”
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10 years ago |
Guillaume Bittoun
|
029d622b34
|
avl_tree: forgotten diff
|
10 years ago |
Guillaume Bittoun
|
227690f3b0
|
avl_tree: bug fixes + tests + nit
|
10 years ago |
Guillaume Bittoun
|
b59b40b758
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avl_tree: phewww ! feels better… To be continued, memory still needs to be freed and some features are missing
|
10 years ago |
Sam Hocevar
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59b5e10ab3
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avl_tree: minor refactoring for shorter code.
|
10 years ago |
Sam Hocevar
|
7e04bd038a
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scene: remove functions that aren’t that useful.
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10 years ago |
Sam Hocevar
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aa2bb79c87
|
input: tweak warning messages.
|
10 years ago |
Guillaume Bittoun
|
597d9bdf8f
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avl_tree: adding tree node deletion
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10 years ago |
Guillaume Bittoun
|
1a5df3744d
|
avl_tree: improving tests data and preparing tree deletion
|
10 years ago |
Guillaume Bittoun
|
6dc8c98237
|
avl_tree: tiny optimisation
|
10 years ago |
Guillaume Bittoun
|
23c077bc86
|
avl_tree: refactoring insertion by using a bunch of more atomic method than the previous ones.
This new version of the insertion looks more maintainable even if probably less fast. To be reverted if too slow.
|
10 years ago |
Sam Hocevar
|
131ac13b7d
|
algorithm: minor AVL node reorganisation to make code patterns more obvious.
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10 years ago |
Guillaume Bittoun
|
1d144ebf52
|
avl_tree.h: adding more test, fixing more bugs
|
10 years ago |
Guillaume Bittoun
|
9b46f5d22b
|
avl_tree: fixing tests
|
10 years ago |
Sam Hocevar
|
94f4df0c47
|
input: fix compilation warning.
|
10 years ago |
Sam Hocevar
|
cdf0397f66
|
test: fix unit test runner.
|
10 years ago |
Guillaume Bittoun
|
332b5ef250
|
avl_tree: adding two tests
|
10 years ago |
Guillaume Bittoun
|
7f54caf3c6
|
avl_tree: moving file in algorithm, adding empty test file and fixing compilation
|
10 years ago |
Lolbot
|
56481be48e
|
fixed 6 files out of 2928:
- removed 0 CR characters
- removed 8 trailing whitespaces
- replaced 400 tabs with spaces
- fixed 6 svn:eol-style properties
|
10 years ago |
Guillaume Bittoun
|
f318af9b03
|
avl_tree: fixing insertion (no test so far)
|
10 years ago |
Guillaume Bittoun
|
cb896fae1a
|
avl_tree: first incomplete draft
|
10 years ago |
Benjamin ‘Touky’ Huet
|
cb7a99bac3
|
Added ShaderBuilder
|
10 years ago |
Benjamin ‘Touky’ Huet
|
a89dac5c30
|
Fixed some stuff and added some small tweaks
|
10 years ago |
Benjamin ‘Touky’ Huet
|
1756726fca
|
Added some shit in controller and text
|
10 years ago |
Sam Hocevar
|
2b3f1aa0d5
|
build: reactivate array::Insert.
|
10 years ago |
Benjamin ‘Touky’ Huet
|
e05b399514
|
FFS BUILD
|
10 years ago |
Benjamin ‘Touky’ Huet
|
e57501509f
|
build FIX ?
|
10 years ago |