3 次程式碼提交 (2cb4324574ae56c1ffb21c75692ffa0dbe08316c)

作者 SHA1 備註 提交日期
  Sam Hocevar 06edad8755 scene: remove useless subobject classes. 6 年之前
  Sam Hocevar a33073f996 Fix the EGL application build. 6 年之前
  Sam Hocevar 016330c12b ui: move a lot of files around. 6 年之前
  Sam Hocevar d3d84948d4 sdl: move files around in separate directories. 6 年之前
  Sam Hocevar a1ef3552bc No longer look for SDL/SDL*.h headers. 6 年之前
  Sam Hocevar 0e8227aa71 build: fix EGL library detection. 6 年之前
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. 6 年之前
  Sam Hocevar a18ccb3987 build: drop support for SDL v1. 6 年之前
  Sam Hocevar 44e39867b1 Fix approximately 80 billion compilation warnings. 7 年之前
  Sam Hocevar 89a8add7bf audio: reorganise files 8 年之前
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 8 年之前
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 9 年之前
  Sam Hocevar d64b117b8d build: fix license and copyright information. 10 年之前
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 10 年之前
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 10 年之前
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 年之前
  Sam Hocevar 12aaff89e3 base: huge refactor in vector.h; GCC compilation times down by 50%. 10 年之前
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 年之前
  Benlitz 8a657ea287 input: Removed previous input system 11 年之前
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. 11 年之前
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 12 年之前
  Sam Hocevar 32753fa130 build: fix a few macro logic issues in SDL.h inclusion. 12 年之前
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 12 年之前
  Sam Hocevar f44e3e323b core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 年之前
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 年之前
  Sam Hocevar 3bfbb6c408 build: fix shitloads of warnings. 12 年之前
  Sam Hocevar eab78ea114 input: switch SDL joystick handling mode to polling, because we won't get 12 年之前
  Sam Hocevar 90799afe90 core: better EGL error reporting. 12 年之前
  Sam Hocevar 44180ce402 build: switch the Android native build rules to autoconf; still a bit rough 12 年之前
  Sam Hocevar 803d140502 gpu: don't forget to ask for a depth buffer on GL ES systems. 12 年之前
  Sam Hocevar f80753b168 core: remove debug code that caused all builds to fail. 12 年之前
  Sam Hocevar d9aed059cb core: on the Raspberry Pi, use the proprietary graphics library instead of 12 年之前
  Sam Hocevar 0161879a84 core: try to merge Ticker and Emcee. Still not very good. 13 年之前
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. 13 年之前
  Sam Hocevar cc05a63bb7 video: get rid of Video::GetWidth() and Video::GetHeight(). 14 年之前
  Sam Hocevar d18820d320 video: enforce shader-enabled GL implementations, getting rid of a lot 14 年之前
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14 年之前
  Sam Hocevar 1e5624d551 core: create a logger class to reduce printf usage. 14 年之前
  Sam Hocevar 586302999b Fix delete/free confusions in EglApp and SdlApp. 14 年之前
  Sam Hocevar 4be6c3fd33 Remove the old and ugly Font macro diversion. 14 年之前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 14 年之前
  Sam Hocevar cc7dd5f4f6 Try to fix GLES 2 rendering. No luck so far. 14 年之前
  Sam Hocevar b8377c4160 Add preliminary support for EGL applications. 14 年之前