4 次程式碼提交 (2d3307c6b2f9efead4dea7be7d0c4bd47ffaff28)

作者 SHA1 備註 提交日期
  Sam Hocevar 2d3307c6b2 math: move cross product out of the .cpp file. 13 年之前
  Sam Hocevar 60a2e83d54 xbox: start working on an Xbox/Direct3D port. 13 年之前
  Sam Hocevar 6951578bb7 math: minor compilation fixes for Visual Studio. Still does not link. 13 年之前
  Sam Hocevar 0a52e68f6f math: rename matrix.h to vector.h and simplify some stuff, especially in 13 年之前
  Sam Hocevar c8d5630e4e math: finally get the GLSL-like swizzling to work. 13 年之前
  Sam Hocevar d38a79ee3d math: move most vector and matrix member functions to global functions. 13 年之前
  Sam Hocevar 433d05964c core: implement complex numbers and add unit tests for these. 13 年之前
  Sam Hocevar 3e9d3e323b math: build quaternions from rotation matrices and conversely. 13 年之前
  Sam Hocevar def84d569d core: implement a quaternion class and tighten some vector operation rules 13 年之前
  Sam Hocevar 01ebcec3b8 core: split vector operations into linear and non-linear so that we can 13 年之前
  Sam Hocevar 3978ea9e2a core: fix bugs in mat4::lookat() and mat4::perspective(), and ensure these 13 年之前
  Sam Hocevar 4a16c072f2 core: new combinations of integer vectors (unsigned, 8-bit, etc.), dot and 13 年之前
  Sam Hocevar 7b7d4fe003 build: stop defining ANDROID_NDK and check for __ANDROID__ instead. 13 年之前
  Sam Hocevar 70fdf1cadb core: add std::ostream operators for vector and matrix classes. 13 年之前
  Sam Hocevar 3d4af0869a ps3: start a minimal PS3 port using PSGL, but not CG yet. 14 年之前
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14 年之前
  Sam Hocevar 1e5624d551 core: create a logger class to reduce printf usage. 14 年之前
  Sam Hocevar 0d6f9ef185 Basic utility function to display matrices. 14 年之前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 14 年之前
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. 14 年之前
  Sam Hocevar e1d6dbebce Implement float4x4::rotate(). 14 年之前
  Sam Hocevar a17ef2ca4c Implement float4x4::ortho() and float4x4::translate(). 14 年之前
  Sam Hocevar dcc0087455 Fix a nasty bug in the float4x4::frustum() computation. 14 年之前
  Sam Hocevar b9c013e665 Implement float4x4::frustum() and float4x4::perspective() to build 14 年之前
  Sam Hocevar 7015943141 Add matrix determinant and inverse methods. 14 年之前