73 コミット (2f66dcc33f244a24b6879748674e3618b009bc28)

作成者 SHA1 メッセージ 日付
  Sam Hocevar 2f66dcc33f Switch PEGTL external to latest Git snapshot. 9年前
  Sam Hocevar 6a6ecc66e9 Port all parsers to PEGTL 1.3.1. 9年前
  Sam Hocevar 848344cc7b build: fix some issues with WIN32_LEAN_AND_MEAN redefinitions. 10年前
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10年前
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 10年前
  Benjamin ‘Touky’ Huet 6ab67e8f86 btPhysTest is working again, but it still has 7 Ticker::Unref(Shader) that should be there ...... 10年前
  Sam Hocevar ccf5f53825 misc: various mingw cross-compilation fixes. 10年前
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 10年前
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 10年前
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 10年前
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 10年前
  Sam Hocevar a07844682e build: remove dead PS3 code. 11年前
  Sam Hocevar f8b29001cd base: convert map and avl_tree methods to lowercase. Because. 11年前
  Sam Hocevar 42a5296207 gpu: use PEGTL to split lolfx files into different parts. 11年前
  Benjamin ‘Touky’ Huet cb7a99bac3 Added ShaderBuilder 11年前
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11年前
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 11年前
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11年前
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 11年前
  Sam Hocevar 7e9f926c43 base: switch map, hash, array2d and array3d to lowercase, like standard 11年前
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 11年前
  Sam Hocevar b5672a6f61 neercs: refactor the shader system. 11年前
  Sam Hocevar 44dec8612e core: fix minor Windows and Raspberry compilation issues. 11年前
  Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. 11年前
  Sam Hocevar 7e769d6c79 base: make the safe enums slightly safer. :-) 11年前
  Benjamin ‘Touky’ Huet 1e4af19a89 Praise the Safe-Enum. 11年前
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. 11年前
  Sam Hocevar 73891294fe gpu: fix a buffer overflow in our shader compilation wrapper. 12年前
  Benjamin ‘Touky’ Huet 7c3dab6af9 Fixed an error for Emscripten. 12年前
  Sam Hocevar a7d169caff ps3: some compilation fixes. 12年前
  Sam Hocevar 9cfe17fd8b core: fix some minor compiler warnings. 12年前
  Benlitz b07f6aba93 mesh: submesh class working, can be rendered with any compatible shader without caring of attributes 12年前
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 12年前
  Benlitz 1a2bfe6609 gpu: fixed vbo attribute binding when one of the attribute on the buffer does not exist in the shader 12年前
  Lolbot 8cc04f0ba9 fixed 7 files out of 2745: 12年前
  Benlitz 3fc469b1f6 shaders now cache attribute location once they have been retrieved for the first time. 12年前
  Sam Hocevar c6ffd1ffcf build: fix the X360 port. 12年前
  Sam Hocevar 532f679f8a gpu: get rid of the global D3D device pointer and move D3D initialisation 12年前
  Lolbot cbb4dadd6c fixed 4 files out of 2730: 12年前
  Benlitz d13a006945 SetMagFiltering and SetMinFiltering for class Texture. 12年前
  Sam Hocevar 95369e26db base: a few minor style tweaks. 12年前
  Sam Hocevar 6e282a674a base: remove some sprintf() calls in profit of string ops. 12年前
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 12年前
  Sam Hocevar 9f6814fbd8 gpu: fix PS3 compilation caused by wrong function names. 13年前
  Sam Hocevar e960628223 gpu: allow to set array uniform values. 13年前
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13年前
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13年前
  Sam Hocevar 84a308af4e gpu: warn when a vertex shader attribute isn’t found and do not crash 13年前
  Sam Hocevar 0149c30df4 core: refactor the Hash class so that we can hash base types, too. 13年前
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. 13年前