38 Révisions (2f736356d6afeba661ab7c48f042f21890484e5a)

Auteur SHA1 Message Date
  Sam Hocevar 2f736356d6 input: expose the whole vector of key states to the client application. il y a 6 ans
  Sam Hocevar a822785879 sdl: improve input support stability and handle return/tab/backspace in text input mode. il y a 6 ans
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. il y a 7 ans
  Sam Hocevar cfeaeabf2d Get rid of lol::map because std::map is obviously superior. il y a 8 ans
  Sam Hocevar 980ff37a58 Get rid of numerous uses of lol::String. il y a 8 ans
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. il y a 10 ans
  Sam Hocevar d9f2b07822 scene: fix multiple crashes in release mode and a few warnings. il y a 10 ans
  Sam Hocevar 2b4d3318d6 Fix a race condition in the file watcher and a few compilation warnings. il y a 10 ans
  Lolbot 3797ac1179 fixed 3 files out of 4212: il y a 10 ans
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix il y a 10 ans
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 il y a 10 ans
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak il y a 10 ans
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. il y a 10 ans
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick il y a 10 ans
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) il y a 10 ans
  Benjamin ‘Touky’ Huet 4d3d7de4f2 Name refactors for doc stuff il y a 10 ans
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) il y a 10 ans
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes il y a 10 ans
  Benjamin ‘Touky’ Huet f3d30c4111 small tweak in controller il y a 10 ans
  Benjamin ‘Touky’ Huet a89dac5c30 Fixed some stuff and added some small tweaks il y a 11 ans
  Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text il y a 11 ans
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, il y a 11 ans
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. il y a 11 ans
  Sam Hocevar b2283cd1a3 build: update VS solution and fix a few compilation warnings. il y a 11 ans
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. il y a 11 ans
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. il y a 11 ans
  Lolbot 91304801cc fixed 22 files out of 2667: il y a 12 ans
  Benjamin ‘Touky’ Huet 747da72c44 Input : Small refactor, for clarity, easiness and beautification. il y a 12 ans
  Benlitz 339f05db73 input: binding multiple key/axis to the same controller action il y a 12 ans
  Sam Hocevar 9cfe17fd8b core: fix some minor compiler warnings. il y a 12 ans
  Benlitz eab5c46b1e input: added a name the controllers, and a static Get() function to easily retrieve a registered controller il y a 12 ans
  Benlitz b3d306d22e input: added functions to bind keys over axis (not tested) il y a 12 ans
  Benlitz 8a657ea287 input: Removed previous input system il y a 12 ans
  Sam Hocevar e16416a6ee input: fix a memory leak in the controller code. il y a 12 ans
  Benlitz 42381d33a4 fixed a crash when updating a binding that has been bound to an unexisting key/axis of an existing device il y a 12 ans
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. il y a 12 ans
  Lolbot c47d0f8c62 fixed 10 files out of 2754: il y a 12 ans
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) il y a 12 ans