Ce site fonctionne mieux avec JavaScript.
Accueil
Aide
Connexion
lolengine
/
lol
miroir de
https://github.com/lolengine/lol
Suivre
1
Ajouter aux favoris
0
Bifurcation
0
Code
Tickets
0
Versions
0
Wiki
Activité
940
Révisions
5
Branches
89 MiB
Aborescence:
316df48a60
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Branches
Tags
${ item.name }
Créer la branche
${ searchTerm }
de '316df48a60'
${ noResults }
Graphique des révisions
5 Révisions (316df48a60065c09289bd4ab1eb6a3d9d3fc2d13)
Auteur
SHA1
Message
Date
Sam Hocevar
28728814cc
core: replace usage of sin() or std::sin() with lol::sin() where appropriate.
il y a 12 ans
Sam Hocevar
8375f3443d
build: fix the PS3 port by using our trig.h everywhere instead of stdlib
functions; also remove a lot of idiotic "using namespace std" from the codebase.
il y a 12 ans
Sam Hocevar
90bfc79b22
core: tick methods now use seconds, like any sane system.
il y a 12 ans
Sam Hocevar
55b8dece84
test: fix OS X compilation; we still need SDLmain.a on that platform.
il y a 13 ans
Sam Hocevar
c9aa11c9e3
test: start writing tutorials and other shit.
il y a 13 ans