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lolengine
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lol
spogulis no https://github.com/lolengine/lol
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277 Revīzijas
5 Atzari
217 MiB
Koks: 3191ca57bf
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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6 Revīzijas (3191ca57bfaec5b4e26c8a9255703239f59a4e5c)

Autors SHA1 Ziņojums Datums
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is
tested wherever relevant.
pirms 15 gadiem
  Sam Hocevar 6e173ee3eb Put the OpenGL header handling in <lolgl.h> for more convenience. pirms 15 gadiem
  Sam Hocevar 07ebcb6e29 Implement CRC32 in the new Hash class. Will be useful for Dict and for
the new Shader cache.
pirms 15 gadiem
  Sam Hocevar 01be151c62 Try to factor all the recent GLSL stuff in the new Shader class. pirms 15 gadiem
  Sam Hocevar 7015943141 Add matrix determinant and inverse methods. pirms 15 gadiem
  Sam Hocevar 98e91ef607 Add all the bells and whistles needed for GTK+ compilation on Win32. pirms 15 gadiem
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. pirms 15 gadiem
  Sam Hocevar 0dfc497814 Add pseudorandom functions for floats. pirms 15 gadiem
  Sam Hocevar b7e01a1f90 Skeleton for the particle emitter class. pirms 15 gadiem
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. pirms 15 gadiem
  Sam Hocevar aec3ebe446 Store .vcxproj.filters files in SVN. pirms 15 gadiem
Darbina Gitea Versija: 1.12.0+rc1-38-g249e22bb9 Lapa: 69ms Sagatave: 5ms
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