Lolbot
3661a929e6
fixed 4 files out of 2376:
- removed 7 CR characters
- removed 5 trailing whitespaces
- replaced 24 tabs with spaces
11 anos atrás
Benjamin ‘Touky’ Huet
e4cf8211e4
Added VertexDictionnary object to manage vertices with same coord && connected vertices.
Added UVs system with and UVs generation test (not very conclusive)
11 anos atrás
jeunathe
3e4469007a
added GetPos method to get text position
11 anos atrás
Sam Hocevar
b221629ae0
base: start being more aggressive in the error reportings; most error
messages in the Ticker class are now full asserts.
11 anos atrás
Sam Hocevar
3662281116
gpu: avoid using glIsEnabled() if we can cache the data.
11 anos atrás
Sam Hocevar
9b61e11eed
gpu: disable glPolygonMode calls on OpenGL ES.
11 anos atrás
Sam Hocevar
d6121b4651
build: add shiny_SK.lolfx to Makefile.am.
11 anos atrás
Benjamin ‘Touky’ Huet
bb0051ae8e
render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer.
11 anos atrás
Sam Hocevar
29ce2e2619
build: update project filters for lolcore.
11 anos atrás
Sam Hocevar
b1dcd100a2
meshviewer: use our File class to read the mesh data.
11 anos atrás
Sam Hocevar
b67441babb
sys: be more resilient if the file we try to read doesn’t exist.
11 anos atrás
Sam Hocevar
03d135f06d
sys: don’t use fopen on the PS3.
11 anos atrás
Sam Hocevar
2932b55556
sys: prototype for the file reading functions.
11 anos atrás
Sam Hocevar
ff32da97ad
test: add missing unit tests for the Atomic template class.
11 anos atrás
Sam Hocevar
32e3cff46a
sys: Atomic template class for thread-safe and potentially lockless
structures.
11 anos atrás
Sam Hocevar
c7767c6c64
sys: create an empty File class.
11 anos atrás
Sam Hocevar
886173c3cc
build: add a few missing files to make dist.
11 anos atrás
Lolbot
1dc9139c69
fixed 17 files out of 2363:
- removed 55 CR characters
- removed 80 trailing whitespaces
- replaced 1236 tabs with spaces
11 anos atrás
Benjamin ‘Touky’ Huet
028bd24017
Added MeshViewerBuffer.txt in vcproj.
11 anos atrás
Sam Hocevar
06c4ec01c3
base: move headers around and promote gpu/ to lol/gpu/.
11 anos atrás
Benjamin ‘Touky’ Huet
157e67c2be
MeshViewer :
- Added file handling with new mesh generation each time the buffer file is updated (that's not very pretty, but it works).
- Added multiple mesh viewing with "history" and some basic camera movement (it uses the keypad for now, not very sam friendly, I know).
11 anos atrás
Benjamin ‘Touky’ Huet
c759348569
BtPhysTest : at last, a CIS FAIL !
11 anos atrás
Benjamin ‘Touky’ Huet
96f3044ef0
BtPhysTest : added lights
11 anos atrás
Benjamin ‘Touky’ Huet
7f5c20238b
easymesh : CSG operation is now handled with a safe enum.
11 anos atrás
Sam Hocevar
01693351a0
build: define HAVE_STDIO_H on Windows desktop.
11 anos atrás
Sam Hocevar
eead925c59
math: use "degrees" as the variable name for rotations for clarity.
11 anos atrás
Benjamin ‘Touky’ Huet
23c13f6c4b
comment : //Angle in degree
Because goldfishes have no memory.
11 anos atrás
Sam Hocevar
eaf115a379
people: reorganise user directories to allow for private/ subdirectories.
11 anos atrás
Sam Hocevar
4678b4cb75
math: fix a signed integer overflow issue in the fast factorial
computation function.
11 anos atrás
Sam Hocevar
4ee0f5e29e
math: friend declarations aren’t proper declarations; add the
required declarations for real free functions.
11 anos atrás
Sam Hocevar
d4766d410f
build: fix all vector/scalar type mismatches such as "vec2 * double"
instead of "vec2 * float".
11 anos atrás
Sam Hocevar
16d53895fa
math: remove coercion rules in the vector classes, they increase the
compilation time for very little benefit and maybe even confusion.
11 anos atrás
Sam Hocevar
a4608bb51b
ps3: fix typo in ps3app.cpp.
11 anos atrás
Sam Hocevar
1f487e5e6f
gpu: OpenGL ES compilation fix: GL_RGB8 is desktop OpenGL only.
11 anos atrás
Sam Hocevar
8fd2ac17ba
ps3: compilation for old GCC complaining about non-trivial designated
initalisers.
11 anos atrás
Sam Hocevar
29d5bb3b96
gpu: fix compilation on GL ES platforms.
12 anos atrás
Sam Hocevar
42fb9b6853
gpu: support 1-component (luminance) textures.
12 anos atrás
Sam Hocevar
51f08bfc87
tutorial: HLSL version of the graph plotting shader.
12 anos atrás
Sam Hocevar
456f5e8892
ps3: add support for resolution selection.
12 anos atrás
Sam Hocevar
bd6510ec45
color: fix a logic error in RGBToHSL.
12 anos atrás
Sam Hocevar
2ef61862d8
math: implement clamp() for base C++ types and add more safeguards
to the RGB to HSV conversion.
12 anos atrás
Sam Hocevar
e14a8d68a2
color: slightly tweak the RGB to HSV and HSL conversions for
improved numerical stability on i386.
12 anos atrás
Sam Hocevar
4be5ebd8b3
ps3: use network fallback for image files.
12 anos atrás
Sam Hocevar
32753fa130
build: fix a few macro logic issues in SDL.h inclusion.
12 anos atrás
Sam Hocevar
1e973c81bd
build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is
disabled until the engine code itself is ported to SDL2.
12 anos atrás
Sam Hocevar
9d06eb6503
meshviewer: add two lights.
12 anos atrás
Sam Hocevar
b25222af18
base: implement UNUSED() macro and put it here and there.
12 anos atrás
Sam Hocevar
fef577669e
meshviewer: include <cfloat> for missing FLT_MAX definition.
12 anos atrás
Benjamin ‘Touky’ Huet
7a051f9455
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
12 anos atrás
Sam Hocevar
6613dc3699
build: disable SDL output redirection and try to disable winedbg.exe.
12 anos atrás