6 Révisions (3862ad59dc68293af12a1344a425682d7e004106)

Auteur SHA1 Message Date
  Sam Hocevar ebfd692152 base: simplify code here and there. il y a 10 ans
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current il y a 10 ans
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. il y a 10 ans
  Benlitz 6b6d0137bb fixed more projects regarding the shader attribute change il y a 11 ans
  Sam Hocevar 4823bc5812 tutorial: add missing uniform location. il y a 11 ans
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. il y a 11 ans
  Sam Hocevar 42fb9b6853 gpu: support 1-component (luminance) textures. il y a 12 ans
  Sam Hocevar 3adf42b00c build: hide LolFx external declarations behind macros. il y a 12 ans
  Sam Hocevar 6a6e46cf0d system: try to autodetect the data directory from the executable path; il y a 12 ans
  Sam Hocevar 5366a6b606 tutorial: display fewer points in the curve tutorial. il y a 12 ans
  Sam Hocevar c84c092a42 tutorial: minor tweaks. il y a 12 ans
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. il y a 12 ans
  Sam Hocevar 8b35c75918 tutorial: change the terrain drawing into an antialiased line graph. il y a 12 ans
  Sam Hocevar df7a21d68f tutorial: add texture demo to the VS solution. il y a 12 ans
  Sam Hocevar 6944db663b tutorial: add a new texture generation example. il y a 12 ans