Home Help
Sign In
lolengine
/
lol
mirror of https://github.com/lolengine/lol
1
0
Fork 0
Code Issues 0 Releases 0 Wiki Activity
870 Commits
5 Branches
169 MiB
Tree: 39493bebaa
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Branches Tags
${ item.name }
Create branch ${ searchTerm }
from '39493bebaa'
${ noResults }
Commit Graph

12 Commits (39493bebaabed2d8cfd6d39f224655f080f37b22)

Author SHA1 Message Date
  Sam Hocevar c7040f0528 orbital: start working on the gun system. 13 years ago
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.
13 years ago
  Sam Hocevar 6f19f877a8 orbital: new snake enemy. 13 years ago
  Sam Hocevar c02e57365c orbital: add the two parallax starfields. 13 years ago
  Sam Hocevar 95fccabc7a orbital: create a Player class with joystick support. 13 years ago
  Sam Hocevar 75021144ae orbital: put the tanks in a separate class. 13 years ago
  Benjamin ‘Touky’ Huet 38332c5f47 Added CommandParser parent class to Mesh to prepare other Parser implementation. 13 years ago
  Sam Hocevar 08fc460668 core: move the Camera class from Orbital to the engine core. 13 years ago
  Sam Hocevar 7b1e9abdc9 orbital: create a Camera class where we will hide the complexity. 13 years ago
  Sam Hocevar 0081d04eb7 orbital: first try at a particle system. 13 years ago
  Sam Hocevar 2c49c7bcef orbital: start implementing the mesh builder features found in the original. 13 years ago
  Sam Hocevar 7ff4151a19 orbital: add a skeleton project for Orbital. 13 years ago
Powered by Gitea Version: 1.12.0+rc1-38-g249e22bb9 Page: 57ms Template: 4ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Website Go1.14.3