33 Révisions (3b00a2e5eea88f77faf2b24e5a2122701a78c9a3)

Auteur SHA1 Message Date
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. il y a 9 ans
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick il y a 10 ans
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) il y a 10 ans
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes il y a 10 ans
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor il y a 10 ans
  Sam Hocevar a07844682e build: remove dead PS3 code. il y a 10 ans
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. il y a 10 ans
  Sam Hocevar 4be9ea2a4e misc: replace NULL with nullptr. il y a 10 ans
  Sam Hocevar e996e953c8 sys: fix unititialised class member in File. il y a 10 ans
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. il y a 10 ans
  Sam Hocevar 378eaec1cb sys: use the fully working std::atomic instead of our placeholder class. il y a 10 ans
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. il y a 10 ans
  Sam Hocevar 44dec8612e core: fix minor Windows and Raspberry compilation issues. il y a 10 ans
  Sam Hocevar 7e769d6c79 base: make the safe enums slightly safer. :-) il y a 10 ans
  Benjamin ‘Touky’ Huet f5e37a4337 AddedSprite_sorter stores parameters now. il y a 10 ans
  Benjamin ‘Touky’ Huet 58a0c1001a ThreadManager is now an entity, it's awesooooome il y a 10 ans
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. il y a 10 ans
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. il y a 10 ans
  Benjamin ‘Touky’ Huet fe7f7b9fdb Added Base directory logic similar to File class, with windows only implementation -for now- il y a 10 ans
  Sam Hocevar f67d7ecb0f sys: const correctness in file operations. il y a 11 ans
  Sam Hocevar 0f3805be4c android: various fixes, but the switch to NativeActivity isn't complete. il y a 11 ans
  Sam Hocevar af2fdff577 android: ensure the asset manager is initialised (hint: it's not). il y a 11 ans
  Benjamin ‘Touky’ Huet ec9c215459 small tweak on file object. il y a 11 ans
  Sam Hocevar d4372a6a1e android: open files through the asset manager, meaning Lua works. il y a 12 ans
  Sam Hocevar 5e5deb84d2 build: fix X360 and PS3 builds. il y a 12 ans
  Sam Hocevar 526feb9b80 sys: use progressively larger temporary buffers when reading files. il y a 12 ans
  Sam Hocevar e041ea7602 sys: don't read files on the stack; either we'll overflow or we'll be slow. il y a 12 ans
  Sam Hocevar ba58bbbdcd ps3: implement Lua file loading. il y a 12 ans
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. il y a 12 ans
  Sam Hocevar b67441babb sys: be more resilient if the file we try to read doesn’t exist. il y a 12 ans
  Sam Hocevar 03d135f06d sys: don’t use fopen on the PS3. il y a 12 ans
  Sam Hocevar 2932b55556 sys: prototype for the file reading functions. il y a 12 ans
  Sam Hocevar c7767c6c64 sys: create an empty File class. il y a 12 ans
  Sam Hocevar 06c4ec01c3 base: move headers around and promote gpu/ to lol/gpu/. il y a 12 ans