1379 次代码提交 (3c8ef15f0e77514a40b4ceeac646f95d16321c54)

作者 SHA1 备注 提交日期
  Sam Hocevar 3c8ef15f0e gpu: switch some types to enum classes to check C++11 support. 11 年前
  Sam Hocevar 99db2f0c11 base: port all existing codebase to safe enums where absolutely required. 11 年前
  Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. 11 年前
  Sam Hocevar 7e769d6c79 base: make the safe enums slightly safer. :-) 11 年前
  Sam Hocevar 231d74f1f8 gpu: implement RenderContext::SetBlendEquation(). 11 年前
  Sam Hocevar 38c5068834 build: add palette.lolfx to Makefile.am. 11 年前
  Lolbot 7f6d2054e5 fixed 5 files out of 2793: 11 年前
  Benjamin ‘Touky’ Huet 1e4af19a89 Praise the Safe-Enum. 11 年前
  Benjamin ‘Touky’ Huet f5e37a4337 AddedSprite_sorter stores parameters now. 11 年前
  Benjamin ‘Touky’ Huet d075ef8861 tweak 11 年前
  Benjamin ‘Touky’ Huet 36b5b9e228 tweaks 11 年前
  Benjamin ‘Touky’ Huet 670a8914ad Added thread sort && info build for SpriteSorter 11 年前
  Sam Hocevar cdfb4e7abf math: fix a few compilation warnings. 11 年前
  Benjamin ‘Touky’ Huet 25fc3cd5d6 Added Generic thread manager 11 年前
  Benjamin ‘Touky’ Huet a78293bf92 tileset zoom fix -sowwwwy- 11 年前
  Benjamin ‘Touky’ Huet 52970d9546 lolcore fix 11 年前
  Benjamin ‘Touky’ Huet 1aca6207a2 oups 11 年前
  Benjamin ‘Touky’ Huet 58a0c1001a ThreadManager is now an entity, it's awesooooome 11 年前
  Benjamin ‘Touky’ Huet 97b224f4fa Revamped thread manager to be useful -Thread are job independent now- 11 年前
  Sam Hocevar 79b3493a0c build: a few gcc/makefile compilation fixes. 11 年前
  Lolbot bb4f3923cd fixed 18 files out of 2788: 11 年前
  Benjamin ‘Touky’ Huet f3888782da geom tweak 11 年前
  Benjamin ‘Touky’ Huet 9a09939793 Added SpriteSorter and SquadShooter 11 年前
  Benjamin ‘Touky’ Huet 706766893f Fixed geometry stupidity calculations 11 年前
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 11 年前
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. 11 年前
  Sam Hocevar a66e5c6dab geometry: implement point-to-segment distance function. 11 年前
  Benjamin ‘Touky’ Huet b98584957c Added Mouse scroll as axis. 11 年前
  Benjamin ‘Touky’ Huet fd4cb5e350 Added debug stuff 11 年前
  Sam Hocevar c29058ac87 gpu: give access to the Texture behind a TileSet. 11 年前
  Benjamin ‘Touky’ Huet fe7f7b9fdb Added Base directory logic similar to File class, with windows only implementation -for now- 11 年前
  Sam Hocevar 32143b8bb4 scene: allow to rotate sprites around the Z axis. 11 年前
  Sam Hocevar 6c0cab193c scene: position sprite tiles from their centre instead of their corner. 11 年前
  Benjamin ‘Touky’ Huet dbb1d02aa6 Added 2D to 3D DebugLines 11 年前
  Benjamin ‘Touky’ Huet d3b6bb6dce workbench update 11 年前
  Benjamin ‘Touky’ Huet cc8e6ced51 Added Debug DrawBox+DrawCapsule+DrawCircle+DrawSphere for ze lulz 11 年前
  Sam Hocevar c656a37023 base: tweak assertion macro so that ASSERT(x = 1) triggers a warning. 11 年前
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. 11 年前
  Benjamin ‘Touky’ Huet fe877b6509 Mesh CSG update. 11 年前
  Sam Hocevar 8ede168e62 color: add some vec4 constants for usual colour names. 11 年前
  Benjamin ‘Touky’ Huet ee96d2668d Added basic crude array funcs 11 年前
  Sam Hocevar 76740f77bc math: remove some vector constants that were a bit too specific. 11 年前
  Benjamin ‘Touky’ Huet 98eb66b6c8 geomerty cleanup & tweak 11 年前
  Benjamin ‘Touky’ Huet c753233291 geom tweaks 11 年前
  Benjamin ‘Touky’ Huet 4c31c7b884 Build fix 11 年前
  Benjamin ‘Touky’ Huet b2bdb1972f Several name tweaks here and there. 11 年前
  Sam Hocevar a03ece3fdc algorithm: rename classes. 11 年前
  Sam Hocevar 0cbbca1d2f algorithm: replace a fugly macro with a fugly function. 11 年前
  Sam Hocevar 098d27931e algorithm: fix member visibility issues in Octree/QuadTree. 11 年前
  Benjamin ‘Touky’ Huet 35514f7335 Build FIX ..... again 11 年前