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lolengine
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lol
mirror of https://github.com/lolengine/lol
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1022 Commits
5 Branches
98 MiB
Tree: 44180ce402
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wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Commit Graph

8 Commits (44180ce402f197c8feb2829b2994773cc85ad1be)

Author SHA1 Message Date
  Sam Hocevar aa6ce4c34d easymesh: set the capsule's main axis to Y, not Z. 13 years ago
  Sam Hocevar 497df444cc easymesh: add the capsule mesh. 13 years ago
  Sam Hocevar 4621420316 easymesh: fix the HLSL code in shiny.lolfx. 13 years ago
  Sam Hocevar b305986edb easymesh: use an icosphere instead of an UV-sphere for the sphere primitive. 13 years ago
  Benjamin ‘Touky’ Huet 0ea021a40a EasyMesh : Fixed normals on disc when one of the radius == 0
EasyPhysics : Added Cone primitive.
13 years ago
  Sam Hocevar 782379a86a easymesh: the light direction is now a uniform variable. 13 years ago
  Sam Hocevar 8375f3443d build: fix the PS3 port by using our trig.h everywhere instead of stdlib
functions; also remove a lot of idiotic "using namespace std" from the
codebase.
13 years ago
  Sam Hocevar 86a16aaff6 easymesh: move the Mesh builder into the engine core. 13 years ago
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