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lolengine
/
lol
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https://github.com/lolengine/lol
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动态
3033
提交
5
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44 MiB
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456cc1224d
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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3033 次代码提交 (456cc1224d44f5a6cf03b5e7c13c7b85dfab8058)
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提交日期
Sam Hocevar
456cc1224d
math: use default constructor for vec_t types.
6 年前
Sam Hocevar
c11c941351
math: more unit tests for the vector classes.
6 年前
Sam Hocevar
8294264837
feature: assume all compilers can now initialise arrays C++11-style.
6 年前
Sam Hocevar
8f9b573da5
math: fix uninitalised member value in arraynd<>.
6 年前
Sam Hocevar
8ad02b5862
android: refresh the code so that most of the Android port compiles again.
6 年前
Sam Hocevar
49f4d8b4a1
input: preliminary NX support.
6 年前
Sam Hocevar
cdc335ca30
gpu: remove deprecated glEnable(GL_TEXTURE_2D).
6 年前
Sam Hocevar
ade80f7955
imgui: switch to a branch that supports higher plane Unicode codepoints.
6 年前
Sam Hocevar
baa6f0186c
profiler: fix a crash on exit.
6 年前
Sam Hocevar
cf02d4b0d0
gpu: rename a few methods.
6 年前
Sam Hocevar
6af1481c8e
ui: fix mouse coordinates handling when the window is resized.
6 年前
Sam Hocevar
1936c4ccd8
scene: fix viewport size updating.
6 年前
Sam Hocevar
2c5a1be8b3
Make the check for threading support runtime to make debugging easier.
6 年前
Sam Hocevar
47aa41dcb9
scene: rename a few things for clarity.
6 年前
Sam Hocevar
95c1e9db82
math: fix C++ compliance issues with default vector constructors.
6 年前
Sam Hocevar
f6f61ceb23
gpu: add helper functions to upload buffer data.
6 年前
Sam Hocevar
336f9abe40
Fix Windows build.
6 年前
Sam Hocevar
b8eefc1d02
Update all 3rd party submodules.
6 年前
Sam Hocevar
7591962cb0
gpu: fix 32-bit compilation on Windows.
6 年前
Sam Hocevar
df4471bef8
audio: NX support.
7 年前
Sam Hocevar
2cb4324574
ui: fix a compilation warning.
7 年前
Sam Hocevar
9518a3e4f8
nx: update submodule.
7 年前
Sam Hocevar
a94a1b4f76
ui: some cleanup in the gui entity object.
7 年前
Sam Hocevar
28e7e85bbf
sys: minor tweaks to filesystem load order.
7 年前
Sam Hocevar
a1d5089f8d
ui: fix wrong IBO/VBO bind order.
7 年前
Sam Hocevar
8907e6d156
gpu: reformat GL debug information to make it far more compact.
7 年前
Sam Hocevar
330c9c7e9b
gpu: minor compilation warning in debug mode.
7 年前
Sam Hocevar
3b05abc54f
scene: do not clear the scene twice.
7 年前
Sam Hocevar
2c45d0918d
gpu: fix numerous OpenGL programming errors.
7 年前
Sam Hocevar
56e9023e65
nx: update submodule.
7 年前
Sam Hocevar
74407e252c
ui: disable imgui ini file loading; some platforms don’t have fopen().
7 年前
Sam Hocevar
4d58c015f9
gpu: implement GL debug context logging.
7 年前
Sam Hocevar
9af5d8f52f
3rdparty: fix Win32/x64 bullet builds.
7 年前
Sam Hocevar
aa0cf5a218
gpu: make the GL errors non-fatal but still log an error.
7 年前
Sam Hocevar
9450afe9b7
nx: update submodule.
7 年前
Sam Hocevar
e7b1f4c56b
nx: add a logger.
7 年前
Sam Hocevar
c4df7f7f91
nx: ensure projects that use OpenGL compile properly.
7 年前
Sam Hocevar
d7fc121faf
Start porting the engine to the Nintendo Switch.
7 年前
Sam Hocevar
2c484bc8ae
Add NX64 platform to projects.
7 年前
Sam Hocevar
512eba5bf6
audio: fix build with SDL_Mixer disabled.
7 年前
Sam Hocevar
b5de2bd6e6
math: implement <<(ostream &, real).
7 年前
Sam Hocevar
9a73325d68
math: fix a bug in hex display of reals.
7 年前
Sam Hocevar
2bf54ebcb0
math: use std::string logic rather than printf() for real number formatting.
7 年前
Sam Hocevar
db3a40687a
gpu: remove debug code that should not have ended here.
7 年前
Sam Hocevar
b095015731
easymesh: comment out a lot of code that was just causing compilation warnings
7 年前
Sam Hocevar
83e48e8820
gpu: fix OS X port (bad framebuffer image creation flags).
7 年前
Sam Hocevar
864bc699cf
sdl: display GL context version upon creation.
7 年前
Sam Hocevar
eafffe7148
sdl: ensure the OS X event pump is called on the main thread.
7 年前
Sam Hocevar
6187be0850
emscripten: use document.querySelector() instead of getElementById().
7 年前
Sam Hocevar
a21c2cbea7
tutorial: fix build.
7 年前
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