82 コミット (4a968ad27eff0970ebfe3b3ff1b64228bd852a5d)

作成者 SHA1 メッセージ 日付
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 9年前
  Sam Hocevar 441a20af99 misc: fix copyright information here and there. 9年前
  Sam Hocevar d64b117b8d build: fix license and copyright information. 9年前
  Sam Hocevar 508556c0a0 sys: get rid of threadbase.h. 9年前
  Sam Hocevar 144cb0df31 sys: get rid of pthreads. 9年前
  Sam Hocevar ccf5f53825 misc: various mingw cross-compilation fixes. 9年前
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 9年前
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 9年前
  Sam Hocevar d9f2b07822 scene: fix multiple crashes in release mode and a few warnings. 9年前
  Sam Hocevar 816e787201 sys: work around a threading-related Visual Studio bug. 9年前
  Sam Hocevar bc2684fd40 thread: do not join std::thread instances. 9年前
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 9年前
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 9年前
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak 9年前
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 9年前
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9年前
  Lolbot 4a7d0ca2c5 fixed 36 files out of 4318: 9年前
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 9年前
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 9年前
  Benjamin ‘Touky’ Huet e1d1ecfd81 Added AsyncImageLoader to load images on threads 9年前
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 9年前
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor 9年前
  Sam Hocevar a782ce8a32 sys: fix a link error on Win32. 9年前
  Sam Hocevar f791b672ed misc: lots of compilation fixes for Visual Studio (related to mediocre 9年前
  Sam Hocevar 9cf137e47d sys: fix an idiotic bug in the thread class. 10年前
  Sam Hocevar a07844682e build: remove dead PS3 code. 10年前
  Sam Hocevar 8657a3adfa sys: use std::bind for thread workers to avoid ugly casts. 10年前
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10年前
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10年前
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 10年前
  Sam Hocevar 4be9ea2a4e misc: replace NULL with nullptr. 10年前
  Sam Hocevar e996e953c8 sys: fix unititialised class member in File. 10年前
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10年前
  Sam Hocevar 378eaec1cb sys: use the fully working std::atomic instead of our placeholder class. 10年前
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 10年前
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 10年前
  Sam Hocevar 44dec8612e core: fix minor Windows and Raspberry compilation issues. 10年前
  Sam Hocevar 7e769d6c79 base: make the safe enums slightly safer. :-) 10年前
  Lolbot 7f6d2054e5 fixed 5 files out of 2793: 10年前
  Benjamin ‘Touky’ Huet f5e37a4337 AddedSprite_sorter stores parameters now. 10年前
  Benjamin ‘Touky’ Huet 670a8914ad Added thread sort && info build for SpriteSorter 10年前
  Benjamin ‘Touky’ Huet 25fc3cd5d6 Added Generic thread manager 10年前
  Benjamin ‘Touky’ Huet 58a0c1001a ThreadManager is now an entity, it's awesooooome 10年前
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 10年前
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. 10年前
  Benjamin ‘Touky’ Huet fe7f7b9fdb Added Base directory logic similar to File class, with windows only implementation -for now- 10年前
  Sam Hocevar f67d7ecb0f sys: const correctness in file operations. 10年前
  Sam Hocevar 0f3805be4c android: various fixes, but the switch to NativeActivity isn't complete. 11年前
  Sam Hocevar af2fdff577 android: ensure the asset manager is initialised (hint: it's not). 11年前
  Sam Hocevar 591caaabdc sys: some path guessing logic fixes for standalone builds. 11年前