82 次代码提交 (4a968ad27eff0970ebfe3b3ff1b64228bd852a5d)

作者 SHA1 备注 提交日期
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 9 年前
  Sam Hocevar 441a20af99 misc: fix copyright information here and there. 9 年前
  Sam Hocevar d64b117b8d build: fix license and copyright information. 9 年前
  Sam Hocevar 508556c0a0 sys: get rid of threadbase.h. 9 年前
  Sam Hocevar 144cb0df31 sys: get rid of pthreads. 9 年前
  Sam Hocevar ccf5f53825 misc: various mingw cross-compilation fixes. 9 年前
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 9 年前
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 9 年前
  Sam Hocevar d9f2b07822 scene: fix multiple crashes in release mode and a few warnings. 9 年前
  Sam Hocevar 816e787201 sys: work around a threading-related Visual Studio bug. 9 年前
  Sam Hocevar bc2684fd40 thread: do not join std::thread instances. 9 年前
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 9 年前
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 9 年前
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak 9 年前
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 9 年前
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9 年前
  Lolbot 4a7d0ca2c5 fixed 36 files out of 4318: 9 年前
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 9 年前
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 9 年前
  Benjamin ‘Touky’ Huet e1d1ecfd81 Added AsyncImageLoader to load images on threads 9 年前
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 9 年前
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor 9 年前
  Sam Hocevar a782ce8a32 sys: fix a link error on Win32. 9 年前
  Sam Hocevar f791b672ed misc: lots of compilation fixes for Visual Studio (related to mediocre 9 年前
  Sam Hocevar 9cf137e47d sys: fix an idiotic bug in the thread class. 10 年前
  Sam Hocevar a07844682e build: remove dead PS3 code. 10 年前
  Sam Hocevar 8657a3adfa sys: use std::bind for thread workers to avoid ugly casts. 10 年前
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 年前
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 年前
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 10 年前
  Sam Hocevar 4be9ea2a4e misc: replace NULL with nullptr. 10 年前
  Sam Hocevar e996e953c8 sys: fix unititialised class member in File. 10 年前
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 年前
  Sam Hocevar 378eaec1cb sys: use the fully working std::atomic instead of our placeholder class. 10 年前
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 10 年前
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 10 年前
  Sam Hocevar 44dec8612e core: fix minor Windows and Raspberry compilation issues. 10 年前
  Sam Hocevar 7e769d6c79 base: make the safe enums slightly safer. :-) 10 年前
  Lolbot 7f6d2054e5 fixed 5 files out of 2793: 10 年前
  Benjamin ‘Touky’ Huet f5e37a4337 AddedSprite_sorter stores parameters now. 10 年前
  Benjamin ‘Touky’ Huet 670a8914ad Added thread sort && info build for SpriteSorter 10 年前
  Benjamin ‘Touky’ Huet 25fc3cd5d6 Added Generic thread manager 10 年前
  Benjamin ‘Touky’ Huet 58a0c1001a ThreadManager is now an entity, it's awesooooome 10 年前
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 10 年前
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. 10 年前
  Benjamin ‘Touky’ Huet fe7f7b9fdb Added Base directory logic similar to File class, with windows only implementation -for now- 10 年前
  Sam Hocevar f67d7ecb0f sys: const correctness in file operations. 10 年前
  Sam Hocevar 0f3805be4c android: various fixes, but the switch to NativeActivity isn't complete. 11 年前
  Sam Hocevar af2fdff577 android: ensure the asset manager is initialised (hint: it's not). 11 年前
  Sam Hocevar 591caaabdc sys: some path guessing logic fixes for standalone builds. 11 年前