2 коммитов (4ee191fbf43dc51dcbac0223cb547b2b8fba9136)

Автор SHA1 Сообщение Дата
  Sam Hocevar 4ee191fbf4 engine: start working on a tickable object, cleaner than entities. 6 лет назад
  Sam Hocevar 016330c12b ui: move a lot of files around. 6 лет назад
  Sam Hocevar a57cecaf98 input: remove a lot of unnecessarily convoluted code. 6 лет назад
  Sam Hocevar 25b5d97d28 gui: clean up the ImGui integration code. 7 лет назад
  Sam Hocevar fca56d7f7d Rename some classes and methods to lowercase. 7 лет назад
  Sam Hocevar 1f9be92a66 Use smart pointers in a lot of the rendering code. 7 лет назад
  Sam Hocevar 8eaf5e1a0f imgui: allow a client application to invalidate fonts. 7 лет назад
  Sam Hocevar f04165769c gpu: simplify automatic shader generation code. 7 лет назад
  Sam Hocevar beeded3d85 render: simplify Renderer code 7 лет назад
  Sam Hocevar 92eca4f8ff imgui: allow to create a context with a custom font atlas. 7 лет назад
  Sam Hocevar 709f8d63f1 UI: fix crash at exit with Dear ImGui. 7 лет назад
  Sam Hocevar 2a5d7a4073 Clean up ImGui integration code. 7 лет назад
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. 7 лет назад
  Sam Hocevar 332028f00e Various ImGui interface improvements. 7 лет назад
  Sam Hocevar 7f9de5d554 imgui: switch to the docking branch. 7 лет назад
  Sam Hocevar 3c4e27a68c Update 3rd party modules and fix build. 7 лет назад
  Sam Hocevar 63bbcaad43 imgui: use latest master branch. 7 лет назад
  Sam Hocevar 980ff37a58 Get rid of numerous uses of lol::String. 8 лет назад
  Sam Hocevar 44e39867b1 Fix approximately 80 billion compilation warnings. 8 лет назад
  touky 19545aa446 imgui extension + tileset 9 лет назад
  touky fd3a6a8ae6 imgui + renderer + mouse scroll 9 лет назад
  touky f52db94b51 imgui extension 9 лет назад
  touky d8efedf4d7 sdl input tweak 9 лет назад
  touky 575ef8e497 DebugDrawContext pass 9 лет назад
  touky 4d78d62a70 Lolua refactor 2nd pass: New version is much simpler and practical 9 лет назад
  Lolbot af53a69eb7 fixed 9 files out of 506: 9 лет назад
  Sam Hocevar 5fb319b10c imgui: update submodule to a cleaner branch. 9 лет назад
  touky 527e27c880 - ImGUI is now operational again 9 лет назад
  touky 3b255d4137 first test for lolimgui 9 лет назад
  touky 9174a1e43d startup fixes 9 лет назад
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 10 лет назад
  Sam Hocevar 441a20af99 misc: fix copyright information here and there. 10 лет назад
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 10 лет назад
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 10 лет назад
  Benjamin ‘Touky’ Huet 7605caace4 MultiScene: Phase 4: Rendering is fixed. 10 лет назад
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 10 лет назад
  Benjamin ‘Touky’ Huet 49e1588f52 MultiScene: Phase 3: Small PrimitiveSource & PrimitiveRenderer tweaks 10 лет назад
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 10 лет назад
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 10 лет назад
  Sam Hocevar 8639d8a0d3 build: move imgui to external/ because it does not really need a complex build system, just one #include. 10 лет назад
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. 10 лет назад
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 10 лет назад
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 10 лет назад
  Sam Hocevar d97087fc8b lua: fix compilation issues. 10 лет назад
  Sam Hocevar 3fa66de047 math: remove confusing vector members and fix compilation. 10 лет назад
  Benjamin ‘Touky’ Huet bd9fddc5d9 Split Tileset in TextureImage -> Tileset 10 лет назад