Benjamin ‘Touky’ Huet
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a03c38872d
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btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
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преди 11 години |
jeunathe
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958d8c403e
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add methods to Audio class to mute/unmute and change volume per channel
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преди 11 години |
Sam Hocevar
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349559acd9
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input: fix uninitialised data in the SDL mouse input.
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преди 11 години |
Sam Hocevar
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aab8ecfd3e
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core: fix grave logic bugs in the entity ticker.
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преди 11 години |
Sam Hocevar
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7fa84cdf36
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math: remove debug code.
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преди 11 години |
Sam Hocevar
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c6e453fe5c
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math: add unit tests for quat::rotate(vec3, vec3).
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преди 11 години |
Sam Hocevar
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af6deb15a2
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math: create a quaternion from two vectors.
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преди 11 години |
Sam Hocevar
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e848af3f2a
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math: fix an error in the quaternion code and update test suite.
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преди 11 години |
Sam Hocevar
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7cd3341504
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base: allow String::C() to be non-const.
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преди 11 години |
Sam Hocevar
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ca230a60ad
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thread: implement Queue::TryPush and Queue::TryPop.
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преди 11 години |
Sam Hocevar
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ccc9369660
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gpu: avoid unnecessary OpenGL context changes.
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преди 11 години |
Benlitz
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b6b490578e
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copy-paste failure corrected.
|
преди 11 години |
Lolbot
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d375c7ba61
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fixed 4 files out of 2770:
- removed 0 CR characters
- removed 0 trailing whitespaces
- replaced 5 tabs with spaces
- fixed 1 svn:eol-style properties
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преди 11 години |
Sam Hocevar
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19c357927f
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build: synchronise Makefile.am with lolcore.vcxproj.
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преди 11 години |
Benlitz
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6f8dfa76c8
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Added missing file and fixed mongoloclick
|
преди 11 години |
Benlitz
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8a657ea287
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input: Removed previous input system
|
преди 11 години |
Sam Hocevar
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1b157def49
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gpu: add SetDepthMask/GetDepthMask to render contexts.
|
преди 11 години |
Sam Hocevar
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0529e067f2
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input: fix a problem with the SDLK_WORLD_0 macro; arrow keys weren't
handled properly.
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преди 11 години |
Sam Hocevar
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e16416a6ee
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input: fix a memory leak in the controller code.
|
преди 11 години |
Sam Hocevar
|
abcf219757
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base: allow to resize an array to zero elements.
|
преди 11 години |
Sam Hocevar
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da12e9cf97
|
scene: for now, restore the ortho cam when blitting tiles.
|
преди 11 години |
Lolbot
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1f03fedb2d
|
fixed 19 files out of 2773:
- removed 2278 CR characters
- removed 0 trailing whitespaces
- replaced 115 tabs with spaces
- fixed 18 svn:eol-style properties
|
преди 11 години |
Benlitz
|
26191e40da
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gpu: getters in RenderContext class
|
преди 11 години |
Benlitz
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1a2bfe6609
|
gpu: fixed vbo attribute binding when one of the attribute on the buffer does not exist in the shader
|
преди 11 години |
Sam Hocevar
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231b99714f
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base: add Array::Data() method to access the underlying buffer.
|
преди 11 години |
Benlitz
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42381d33a4
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fixed a crash when updating a binding that has been bound to an unexisting key/axis of an existing device
|
преди 11 години |
Sam Hocevar
|
7159ef1dea
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debug: fix a crash in the DebugFps constructor.
|
преди 11 години |
Sam Hocevar
|
5ff15c08d4
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core: Text constructor now wants a String object.
|
преди 11 години |
Sam Hocevar
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399a172425
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build: fix a few compilation issues with input v2.
|
преди 11 години |
Sam Hocevar
|
a65c0b7749
|
ticker: replace linked lists wih dynamic arrays for entity groups.
|
преди 11 години |
Lolbot
|
c47d0f8c62
|
fixed 10 files out of 2754:
- removed 386 CR characters
- removed 4 trailing whitespaces
- replaced 189 tabs with spaces
|
преди 11 години |
Benlitz
|
cecd5db3fa
|
build fix on non-SDL platforms
|
преди 11 години |
Benlitz
|
a7aac24c46
|
Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
|
преди 11 години |
Sam Hocevar
|
ef0bd031ab
|
base: Array::Remove(int) now accepts a negative index to remove elements
from the end. Also added Array::RemoveSwap() for faster removes at the
expense of element ordering.
|
преди 11 години |
Sam Hocevar
|
85ef683cce
|
base: fix map.h build.
|
преди 11 години |
Sam Hocevar
|
f140c4752c
|
base: simplify the Map code.
|
преди 11 години |
Lolbot
|
8cc04f0ba9
|
fixed 7 files out of 2745:
- removed 0 CR characters
- removed 21 trailing whitespaces
- replaced 42 tabs with spaces
|
преди 11 години |
Benlitz
|
3fc469b1f6
|
shaders now cache attribute location once they have been retrieved for the first time.
|
преди 11 години |
Sam Hocevar
|
c7a3c42a19
|
audio: report SDL mixer loading errors.
|
преди 11 години |
Sam Hocevar
|
01547a0a20
|
gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
|
преди 11 години |
Sam Hocevar
|
c6ffd1ffcf
|
build: fix the X360 port.
|
преди 11 години |
Sam Hocevar
|
7ac9be9704
|
build: fix PS3 and Android builds.
|
преди 11 години |
Sam Hocevar
|
7468547abc
|
ps4: prepare for the fioutaah!
|
преди 11 години |
Sam Hocevar
|
a490c8c4c7
|
lolfx: preprocessor support in the LolFx parser. But this shit is going
nowhere, we’re probably gonna ditch the approach in favour of a GLSL to
HLSL translator instead.
|
преди 11 години |
Sam Hocevar
|
bc623a4ef1
|
base: Array::Pop() returns the popped element.
|
преди 11 години |
Sam Hocevar
|
8ff1cf9b32
|
base: disable exceptions in Bison-generated parsers.
|
преди 11 години |
Sam Hocevar
|
068a328651
|
gpu: fix the Direct3D version of most rendering functions.
|
преди 11 години |
Benlitz
|
5f72c16f60
|
base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
|
преди 11 години |
Sam Hocevar
|
f0e8676248
|
gpu: don't use PolygonMode on GL ES.
|
преди 11 години |
Sam Hocevar
|
9158677eae
|
gpu: implement polygon rendering mode in GL and D3D.
|
преди 11 години |