Benjamin ‘Touky’ Huet
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a03c38872d
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btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
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11 yıl önce |
jeunathe
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958d8c403e
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add methods to Audio class to mute/unmute and change volume per channel
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11 yıl önce |
Sam Hocevar
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349559acd9
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input: fix uninitialised data in the SDL mouse input.
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11 yıl önce |
Sam Hocevar
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aab8ecfd3e
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core: fix grave logic bugs in the entity ticker.
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11 yıl önce |
Sam Hocevar
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7fa84cdf36
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math: remove debug code.
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11 yıl önce |
Sam Hocevar
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c6e453fe5c
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math: add unit tests for quat::rotate(vec3, vec3).
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11 yıl önce |
Sam Hocevar
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af6deb15a2
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math: create a quaternion from two vectors.
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11 yıl önce |
Sam Hocevar
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e848af3f2a
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math: fix an error in the quaternion code and update test suite.
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11 yıl önce |
Sam Hocevar
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7cd3341504
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base: allow String::C() to be non-const.
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11 yıl önce |
Sam Hocevar
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ca230a60ad
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thread: implement Queue::TryPush and Queue::TryPop.
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11 yıl önce |
Sam Hocevar
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ccc9369660
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gpu: avoid unnecessary OpenGL context changes.
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11 yıl önce |
Benlitz
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b6b490578e
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copy-paste failure corrected.
|
11 yıl önce |
Lolbot
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d375c7ba61
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fixed 4 files out of 2770:
- removed 0 CR characters
- removed 0 trailing whitespaces
- replaced 5 tabs with spaces
- fixed 1 svn:eol-style properties
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11 yıl önce |
Sam Hocevar
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19c357927f
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build: synchronise Makefile.am with lolcore.vcxproj.
|
11 yıl önce |
Benlitz
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6f8dfa76c8
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Added missing file and fixed mongoloclick
|
11 yıl önce |
Benlitz
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8a657ea287
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input: Removed previous input system
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11 yıl önce |
Sam Hocevar
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1b157def49
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gpu: add SetDepthMask/GetDepthMask to render contexts.
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11 yıl önce |
Sam Hocevar
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0529e067f2
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input: fix a problem with the SDLK_WORLD_0 macro; arrow keys weren't
handled properly.
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11 yıl önce |
Sam Hocevar
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e16416a6ee
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input: fix a memory leak in the controller code.
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11 yıl önce |
Sam Hocevar
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abcf219757
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base: allow to resize an array to zero elements.
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11 yıl önce |
Sam Hocevar
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da12e9cf97
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scene: for now, restore the ortho cam when blitting tiles.
|
11 yıl önce |
Lolbot
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1f03fedb2d
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fixed 19 files out of 2773:
- removed 2278 CR characters
- removed 0 trailing whitespaces
- replaced 115 tabs with spaces
- fixed 18 svn:eol-style properties
|
11 yıl önce |
Benlitz
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26191e40da
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gpu: getters in RenderContext class
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11 yıl önce |
Benlitz
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1a2bfe6609
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gpu: fixed vbo attribute binding when one of the attribute on the buffer does not exist in the shader
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11 yıl önce |
Sam Hocevar
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231b99714f
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base: add Array::Data() method to access the underlying buffer.
|
11 yıl önce |
Benlitz
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42381d33a4
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fixed a crash when updating a binding that has been bound to an unexisting key/axis of an existing device
|
11 yıl önce |
Sam Hocevar
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7159ef1dea
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debug: fix a crash in the DebugFps constructor.
|
11 yıl önce |
Sam Hocevar
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5ff15c08d4
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core: Text constructor now wants a String object.
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11 yıl önce |
Sam Hocevar
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399a172425
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build: fix a few compilation issues with input v2.
|
11 yıl önce |
Sam Hocevar
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a65c0b7749
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ticker: replace linked lists wih dynamic arrays for entity groups.
|
11 yıl önce |
Lolbot
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c47d0f8c62
|
fixed 10 files out of 2754:
- removed 386 CR characters
- removed 4 trailing whitespaces
- replaced 189 tabs with spaces
|
11 yıl önce |
Benlitz
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cecd5db3fa
|
build fix on non-SDL platforms
|
11 yıl önce |
Benlitz
|
a7aac24c46
|
Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
|
11 yıl önce |
Sam Hocevar
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ef0bd031ab
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base: Array::Remove(int) now accepts a negative index to remove elements
from the end. Also added Array::RemoveSwap() for faster removes at the
expense of element ordering.
|
11 yıl önce |
Sam Hocevar
|
85ef683cce
|
base: fix map.h build.
|
11 yıl önce |
Sam Hocevar
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f140c4752c
|
base: simplify the Map code.
|
11 yıl önce |
Lolbot
|
8cc04f0ba9
|
fixed 7 files out of 2745:
- removed 0 CR characters
- removed 21 trailing whitespaces
- replaced 42 tabs with spaces
|
11 yıl önce |
Benlitz
|
3fc469b1f6
|
shaders now cache attribute location once they have been retrieved for the first time.
|
11 yıl önce |
Sam Hocevar
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c7a3c42a19
|
audio: report SDL mixer loading errors.
|
11 yıl önce |
Sam Hocevar
|
01547a0a20
|
gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
|
11 yıl önce |
Sam Hocevar
|
c6ffd1ffcf
|
build: fix the X360 port.
|
11 yıl önce |
Sam Hocevar
|
7ac9be9704
|
build: fix PS3 and Android builds.
|
11 yıl önce |
Sam Hocevar
|
7468547abc
|
ps4: prepare for the fioutaah!
|
11 yıl önce |
Sam Hocevar
|
a490c8c4c7
|
lolfx: preprocessor support in the LolFx parser. But this shit is going
nowhere, we’re probably gonna ditch the approach in favour of a GLSL to
HLSL translator instead.
|
11 yıl önce |
Sam Hocevar
|
bc623a4ef1
|
base: Array::Pop() returns the popped element.
|
11 yıl önce |
Sam Hocevar
|
8ff1cf9b32
|
base: disable exceptions in Bison-generated parsers.
|
11 yıl önce |
Sam Hocevar
|
068a328651
|
gpu: fix the Direct3D version of most rendering functions.
|
11 yıl önce |
Benlitz
|
5f72c16f60
|
base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
|
11 yıl önce |
Sam Hocevar
|
f0e8676248
|
gpu: don't use PolygonMode on GL ES.
|
11 yıl önce |
Sam Hocevar
|
9158677eae
|
gpu: implement polygon rendering mode in GL and D3D.
|
11 yıl önce |