2 Commit (4f66b4d1f5e102604caf81f09c845fa8f60a777c)

Autore SHA1 Messaggio Data
  Sam Hocevar 80e0d4c1c0 math: replace Interp with TimeInterp. We'll see how useful it gets. 11 anni fa
  Sam Hocevar 6c8186389f math: Interp class for frame-independent interpolation. 11 anni fa
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 12 anni fa
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 anni fa
  Sam Hocevar 4a6d092a74 mesh: start working on mesh and submesh stuff. 12 anni fa
  Sam Hocevar e1070c3b3c debug: do not use std::abort() on the PS3. 12 anni fa
  Sam Hocevar 8da2f504a8 debug: use std::abort() instead of a custom idiocy. 12 anni fa
  Sam Hocevar 4e4d5a8e06 build: fix GCC build; it doesn't like to have a local file called debug/debug.h. 12 anni fa
  Sam Hocevar 48c7070243 gpu: replace exit(0) in D3D error checks with lol::Abort(). 12 anni fa
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. 13 anni fa
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 13 anni fa
  Sam Hocevar 07ebcb6e29 Implement CRC32 in the new Hash class. Will be useful for Dict and for 13 anni fa
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. 14 anni fa
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 anni fa
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 14 anni fa
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. 14 anni fa
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is 14 anni fa