65 次代码提交 (51bf8067a906db8c6b1fb13245bad9cbe73818b8)

作者 SHA1 备注 提交日期
  Sam Hocevar 44180ce402 build: switch the Android native build rules to autoconf; still a bit rough 13 年前
  Sam Hocevar ed499e0c07 build: add libSDLmain.a binaries for GUI MinGW builds; the provided static 13 年前
  Sam Hocevar cb1f420933 core: fix the Windows and OS X builds with SDL. 13 年前
  Sam Hocevar 5bd24fa1d3 build: hide the SDL_main.h inclusion in core.h, and only activate it 13 年前
  Sam Hocevar caec5ed082 build: allow to build the PS3 binaries from Visual Studio if the proper 13 年前
  Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 13 年前
  Sam Hocevar 8375f3443d build: fix the PS3 port by using our trig.h everywhere instead of stdlib 13 年前
  Sam Hocevar 86a16aaff6 easymesh: move the Mesh builder into the engine core. 13 年前
  Sam Hocevar e2295392b8 gpu: first FrameBuffer GPU class. 13 年前
  Sam Hocevar b83a7eccca nacl: remove our old hack of #including the file containing main() from 13 年前
  Sam Hocevar 58b3c20b86 input: add core joystick support and bind the SDL input to that. 13 年前
  Sam Hocevar 08fc460668 core: move the Camera class from Orbital to the engine core. 13 年前
  Sam Hocevar 578368f452 gpu: abstraction class for index buffers; the cube tutorial no longer 13 年前
  Sam Hocevar 02e31f5c41 core: add a simple Array template class. 13 年前
  Sam Hocevar 4e4d5a8e06 build: fix GCC build; it doesn't like to have a local file called debug/debug.h. 13 年前
  Sam Hocevar 48c7070243 gpu: replace exit(0) in D3D error checks with lol::Abort(). 13 年前
  Sam Hocevar f7e202a7c8 gpu: implement vertex buffer streams for Direct3D. OpenGL is missing for now. 13 年前
  Sam Hocevar 5218c59ab7 gpu: start working on a template-based vertex buffer class. 13 年前
  Sam Hocevar 56e4332597 build: reorganise math files in a single "math" directory, and get rid of the 13 年前
  Sam Hocevar b4610706c0 math: move half.h into the public headers. 13 年前
  Sam Hocevar 0a52e68f6f math: rename matrix.h to vector.h and simplify some stuff, especially in 14 年前
  Sam Hocevar 48bf48a4e4 math: move the Remez algorithm implementation to the core. 14 年前
  Sam Hocevar 0161879a84 core: try to merge Ticker and Emcee. Still not very good. 14 年前
  Sam Hocevar 3d3ec36548 core: start working on the Emcee class. 14 年前
  Sam Hocevar 29db078d6a core: add a mediocre threading system as the base for the real thing. 14 年前
  Sam Hocevar 11fb586a20 gpu: start implementing a vertex buffer object. 14 年前
  Sam Hocevar 8deb365040 core: write a generic application class. 14 年前
  Sam Hocevar 5fc298964b core: start working on a "real" class for arbitrarily sized floats. 14 年前
  Sam Hocevar fe0d76cede build: fix PS3 and Android build; it was broken since the ImageData refactor. 14 年前
  Sam Hocevar 04c4a959cd core: add our custom isnan() macro to the core headers. 14 年前
  Sam Hocevar 916d608144 core: define FP_USE on exotic architectures. 14 年前
  Sam Hocevar 1569f1620a core: mediocre workaround for mingw32 who ignores our FP_USE macro. 14 年前
  Sam Hocevar e9296e7994 core: implement the FP_USE() macro on x86, amd64 and powerpc. 14 年前
  Sam Hocevar b3e2429b9e core: avoid returning to memory when giving GCC floating point hints. 14 年前
  Sam Hocevar 320e70d8c4 core: a few compilation fixes for non-GCC compilers. 14 年前
  Sam Hocevar 82d81256b9 core: implement accelerated lol_sincos() and lol_tan(). 14 年前
  Sam Hocevar 49f9c59ff3 core: implement accelerated cos(). 14 年前
  Sam Hocevar a65c472ffd core: add a code shortcut for sin() on platforms that have cheap branches. 14 年前
  Sam Hocevar 1b33a7fcb7 core: start implementing optimised trigonometry functions for PS3 and x86. 14 年前
  Sam Hocevar 8b71ddb30c core: implement new half / float operations and the associated tests. 14 年前
  Sam Hocevar 96007d26c4 core: start working on the "half" type. 14 年前
  Sam Hocevar 6b1985d95f android: keep a pointer on the global Java VM instead of the current 14 年前
  Sam Hocevar f79a3c52b5 core: add a Sprite class to try to factor some common logic currently 14 年前
  Sam Hocevar 533b3b33e0 render: add a Gradient class that will be used for dithering later. 14 年前
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. 14 年前
  Sam Hocevar f23ce9c7b4 ui: add a Platform class to query information about the current platform. 14 年前
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. 14 年前
  Sam Hocevar 1e5624d551 core: create a logger class to reduce printf usage. 14 年前
  Sam Hocevar edd75a3c89 Add the Image class for better abstraction. 15 年前
  Sam Hocevar 07ebcb6e29 Implement CRC32 in the new Hash class. Will be useful for Dict and for 15 年前