Sam Hocevar
|
1ad2430ba9
|
image: implement Image::Lock2D().
|
10 jaren geleden |
Sam Hocevar
|
59a157a58c
|
build: port solution to VS2013. Muahahaha.
|
10 jaren geleden |
Sam Hocevar
|
79ed58f1f0
|
Merge branch 'master' into scenegraph
|
10 jaren geleden |
Benjamin ‘Touky’ Huet
|
fe50f4f05e
|
fixed sln
|
10 jaren geleden |
Sam Hocevar
|
1544efa0cd
|
image: the GDI+ backend can now save images, too.
|
10 jaren geleden |
Lolbot
|
bb4f3923cd
|
fixed 18 files out of 2788:
- removed 121 CR characters
- removed 0 trailing whitespaces
- replaced 1 tabs with spaces
- fixed 18 svn:eol-style properties
|
10 jaren geleden |
Benjamin ‘Touky’ Huet
|
9a09939793
|
Added SpriteSorter and SquadShooter
|
10 jaren geleden |
Sam Hocevar
|
0f0d8a5382
|
build: more Raspberry Pi build fixes.
|
10 jaren geleden |
Benjamin ‘Touky’ Huet
|
cb6161d03a
|
Added first sprite sorter project.
|
10 jaren geleden |
Sam Hocevar
|
016d57fde6
|
build: update Raspi paths for newest firmware.
|
10 jaren geleden |
Sam Hocevar
|
7931bfaed6
|
build: some PS4 build fixes.
|
10 jaren geleden |
Benjamin ‘Touky’ Huet
|
f9d63306a5
|
Added Face Slice by plane
|
10 jaren geleden |
Benjamin ‘Touky’ Huet
|
b7fc1953ab
|
Some names tweaks
Added workbench, for personnal experimentation.
|
10 jaren geleden |
Sam Hocevar
|
e2eb9e9ed7
|
build: minor Win32 fixes for Jylam's project.
|
11 jaren geleden |
Sam Hocevar
|
d46e63ff29
|
build: VS2012 solution and project tweaks for exotic platforms.
|
11 jaren geleden |
Benlitz
|
246af694d8
|
removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln.
|
11 jaren geleden |
Sam Hocevar
|
0f3805be4c
|
android: various fixes, but the switch to NativeActivity isn't complete.
|
11 jaren geleden |
Sam Hocevar
|
1e15e3ec43
|
singlshot: add a Visual Studio project and fix minor things.
|
11 jaren geleden |
Benlitz
|
f10d224d9d
|
lolui: first draft of an ui framework (wip)
|
11 jaren geleden |
Sam Hocevar
|
470fbbc550
|
build: add Abuse to the Visual Studio solution and exclude NaCl files
from all platform builds.
|
11 jaren geleden |
Benjamin ‘Touky’ Huet
|
14a70cd511
|
Added build-js & lol_shell.html, an equivalent to the base emscripten shell.html.
|
11 jaren geleden |
Benlitz
|
6d4f82034e
|
puzzle game, project created
|
11 jaren geleden |
Lolbot
|
eae4cc44bf
|
fixed 21 files out of 2631:
- removed 9 CR characters
- removed 0 trailing whitespaces
- replaced 0 tabs with spaces
- fixed 21 svn:eol-style properties
|
11 jaren geleden |
Benjamin ‘Touky’ Huet
|
78f131385b
|
Added Makefile to solution
|
11 jaren geleden |
Sam Hocevar
|
b45c1dc7fe
|
physics: always activate Bullet and remove dead code.
|
11 jaren geleden |
Benjamin ‘Touky’ Huet
|
05c476c22a
|
Added nacl_phystest to test physic compatibility with nacl.
|
11 jaren geleden |
Benlitz
|
b98b0c7c30
|
Visual Studio 2012 solution + minor ignore list updates
|
11 jaren geleden |
Benlitz
|
ad6e32dce1
|
Added project Voxel ported to the Lol
|
11 jaren geleden |
Sam Hocevar
|
9bea2cdd0a
|
Improvements in check-source.sh.
|
11 jaren geleden |
Sam Hocevar
|
f876853948
|
build: automatically add svn:eol-style = RF property to source files.
|
11 jaren geleden |
Benlitz
|
a7aac24c46
|
Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
|
11 jaren geleden |
Sam Hocevar
|
1141d91bea
|
build: reorganise VS solution to match the directory tree.
|
11 jaren geleden |
Sam Hocevar
|
6a8118cb18
|
build: put tutorials and lol.js in a new "demos" directory.
|
11 jaren geleden |
Sam Hocevar
|
7468547abc
|
ps4: prepare for the fioutaah!
|
11 jaren geleden |
Benjamin ‘Touky’ Huet
|
ef80c5cbc2
|
Removed Labyrinth from the .sln, I wasn't ready to commit anyway.
|
11 jaren geleden |
Sam Hocevar
|
b6f2514035
|
build: test suite is now verbose by default in lol-build.
|
11 jaren geleden |
Sam Hocevar
|
0e1f31bd5a
|
build: fix the autobuilder support for emscripten.
|
11 jaren geleden |
Sam Hocevar
|
8ff57070c7
|
build: activate the emscripten builds on the build bot.
|
11 jaren geleden |
Sam Hocevar
|
98f8246323
|
build: lol-build now passes flags to configure, and configure now uses
optimisation flag -Os instead of -O3.
|
11 jaren geleden |
Sam Hocevar
|
5131c96130
|
build: fix CRLF issues in user directories even if they're whitelisted, or git-svn
users will get all sorts of weird conflicts.
|
11 jaren geleden |
Lolbot
|
0cc141229d
|
fixed 1 files out of 2730:
- removed 98 CR characters
- removed 29 trailing whitespaces
- replaced 2369 tabs with spaces
|
11 jaren geleden |
Sam Hocevar
|
162eb349be
|
build: add lol.js to Lol.sln.
|
11 jaren geleden |
Benjamin ‘Touky’ Huet
|
665bd7d6e7
|
MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while.
|
11 jaren geleden |
Sam Hocevar
|
6f1c4ec25b
|
build: better NaCl version detection.
|
11 jaren geleden |
Sam Hocevar
|
5ec4d15263
|
build: build support for NaCl pepper 26 and later.
|
11 jaren geleden |
Benjamin ‘Touky’ Huet
|
5a42ee7e31
|
touky_demo moved in specific folder
|
11 jaren geleden |
Benjamin ‘Touky’ Huet
|
cab35777d2
|
ToukyDemo name-change
|
11 jaren geleden |
Sam Hocevar
|
fe5769becd
|
build: workaround for AC_TRY_LINK not working with emscripten.
|
11 jaren geleden |
Sam Hocevar
|
7cae8968cb
|
build: if uname says x86_64 but getconf LONG_BIT returns 32, we’re on i386.
|
11 jaren geleden |
Sam Hocevar
|
9db988c15c
|
build: activate ALLOW_MEMORY_GROWTH on emscripten builds and work around
a bug in emcc that won’t let us discover SDL.h.
|
11 jaren geleden |