Sam Hocevar
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51f08bfc87
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tutorial: HLSL version of the graph plotting shader.
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12 years ago |
Sam Hocevar
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456f5e8892
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ps3: add support for resolution selection.
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12 years ago |
Sam Hocevar
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bd6510ec45
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color: fix a logic error in RGBToHSL.
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12 years ago |
Sam Hocevar
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2ef61862d8
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math: implement clamp() for base C++ types and add more safeguards
to the RGB to HSV conversion.
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12 years ago |
Sam Hocevar
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e14a8d68a2
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color: slightly tweak the RGB to HSV and HSL conversions for
improved numerical stability on i386.
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12 years ago |
Sam Hocevar
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4be5ebd8b3
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ps3: use network fallback for image files.
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12 years ago |
Sam Hocevar
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32753fa130
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build: fix a few macro logic issues in SDL.h inclusion.
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12 years ago |
Sam Hocevar
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1e973c81bd
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build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is
disabled until the engine code itself is ported to SDL2.
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12 years ago |
Sam Hocevar
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9d06eb6503
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meshviewer: add two lights.
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12 years ago |
Sam Hocevar
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b25222af18
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base: implement UNUSED() macro and put it here and there.
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12 years ago |
Sam Hocevar
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fef577669e
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meshviewer: include <cfloat> for missing FLT_MAX definition.
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12 years ago |
Benjamin ‘Touky’ Huet
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7a051f9455
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Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
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12 years ago |
Sam Hocevar
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6613dc3699
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build: disable SDL output redirection and try to disable winedbg.exe.
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12 years ago |
Sam Hocevar
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9f6814fbd8
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gpu: fix PS3 compilation caused by wrong function names.
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12 years ago |
Sam Hocevar
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0ba4e6d9e0
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easymesh: interface the shiny shader with new Light objects.
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12 years ago |
Sam Hocevar
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e960628223
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gpu: allow to set array uniform values.
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12 years ago |
Sam Hocevar
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2f6f9b6bef
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build: add support for automake 1.13.
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12 years ago |
Sam Hocevar
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bd95435faf
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build: fix LolFx rule for MSBuild again.
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12 years ago |
Benjamin ‘Touky’ Huet
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b273f1729e
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Small fix in template lerp
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12 years ago |
Sam Hocevar
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00c6f57d61
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build: fix LolFx generation on Visual Studio.
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12 years ago |
Sam Hocevar
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3adf42b00c
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build: hide LolFx external declarations behind macros.
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12 years ago |
Sam Hocevar
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39cd7a1fd0
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build: revert the weak symbol work; it confuses Visual Studio too much.
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12 years ago |
Sam Hocevar
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d3af7653c0
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build: provide weak symbols for lol_sdl_main on Visual Studio.
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12 years ago |
Sam Hocevar
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96256f45ce
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build: use our own main() wrapper in addition to SDL's, and only
in that case. Currently only works with GCC.
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12 years ago |
Sam Hocevar
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a4f4367877
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build: do not launch weird Windows binaries when cross-compiling.
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12 years ago |
Sam Hocevar
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69629d16c1
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color: tweak RGB to HSV/HSL code for not yet investigated numerical
stability issues.
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12 years ago |
Sam Hocevar
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b07216ae20
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base: add missing local using statement for namespace std.
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12 years ago |
Sam Hocevar
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57814351b9
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base: optimise array concatenation, fix string concatenation, and fix
string concatenation unit tests.
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12 years ago |
Sam Hocevar
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a5cb244d1d
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test: add unit tests for the String class; they currently fail
because we actually have a bug!
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12 years ago |
Sam Hocevar
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41b752e635
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base: tweak the asserts in the String class, add String::Sub() method
for substrings, and the corresponding unit tests.
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12 years ago |
Sam Hocevar
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0ea4133bba
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base: add safety asserts to the Array and String classes.
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12 years ago |
Sam Hocevar
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8613d04c03
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core: implement a cool ASSERT() macro.
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12 years ago |
Sam Hocevar
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e7806e96cc
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build: check for getcwd() and _getcwd() and configure time.
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12 years ago |
Sam Hocevar
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937f3e4522
|
sys: check for <unistd.h> and use getcwd() properly on non-Windows systems.
|
12 years ago |
Sam Hocevar
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7d9d7184f3
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base: fix header guard names.
|
12 years ago |
Sam Hocevar
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34948b7a0c
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base: fix a bug in the String fixed-size constructor.
|
12 years ago |
Sam Hocevar
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ce04c94ff3
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sys: retrieve executable path if available.
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12 years ago |
Sam Hocevar
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4a643241be
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build: remove leftover entries from .vcxproj.
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12 years ago |
Sam Hocevar
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5402346b16
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core: move the Log and Timer classes to the sys/ subdirectory, use
the String class instead of the stack for logging, and get rid of
the old and useless BitField class.
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12 years ago |
Sam Hocevar
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c65b715e3a
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core: implement String::Printf() for va_list arguments.
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12 years ago |
Sam Hocevar
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e80e922f0a
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build: fix "make dist" and remove empty "src/thread" directory.
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12 years ago |
Sam Hocevar
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8f67c3218f
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build: replace \ with / on the PS3 instead of trying to escape backslashes.
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12 years ago |
Sam Hocevar
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44c3f1c6a7
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build: try to escape double quotes in .props file.
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12 years ago |
Sam Hocevar
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50d5c11e67
|
build: fuck msbuild, again.
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12 years ago |
Sam Hocevar
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b00282a79f
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build: try to bypass a SNC VSI issue with string replacements.
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12 years ago |
Sam Hocevar
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a2b1a60689
|
core: fix PS3 compilation.
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12 years ago |
Sam Hocevar
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dc58e55626
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build: do not try to fix formatting in people/benlitz/*.
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12 years ago |
Sam Hocevar
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75b677cade
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core: add missing <cstring> include in our string.h.
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12 years ago |
Sam Hocevar
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06b50b7360
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build: speed up Visual Studio builds by always disabling minimal rebuilds,
hence allowing multiprocessor builds.
|
12 years ago |
Sam Hocevar
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bbf72e1a64
|
core: pass the project directory to the binary build and get rid of
that 2-year old "temporary Win32 hack".
|
12 years ago |