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lolengine
/
lol
镜像自地址 https://github.com/lolengine/lol
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860 提交
5 分支
169 MiB
目录树: 59ba6e6c87
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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12 次代码提交 (59ba6e6c87553f284294094d212f6659bc884c5c)

作者 SHA1 备注 提交日期
  Sam Hocevar c7040f0528 orbital: start working on the gun system. 13 年前
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.
13 年前
  Sam Hocevar 6f19f877a8 orbital: new snake enemy. 13 年前
  Sam Hocevar c02e57365c orbital: add the two parallax starfields. 13 年前
  Sam Hocevar 95fccabc7a orbital: create a Player class with joystick support. 13 年前
  Sam Hocevar 75021144ae orbital: put the tanks in a separate class. 13 年前
  Benjamin ‘Touky’ Huet 38332c5f47 Added CommandParser parent class to Mesh to prepare other Parser implementation. 13 年前
  Sam Hocevar 08fc460668 core: move the Camera class from Orbital to the engine core. 13 年前
  Sam Hocevar 7b1e9abdc9 orbital: create a Camera class where we will hide the complexity. 13 年前
  Sam Hocevar 0081d04eb7 orbital: first try at a particle system. 13 年前
  Sam Hocevar 2c49c7bcef orbital: start implementing the mesh builder features found in the original. 13 年前
  Sam Hocevar 7ff4151a19 orbital: add a skeleton project for Orbital. 13 年前
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