Sam Hocevar
a557ab6a7e
build: ship BulletPhysics for Win32, Win64, X360 and PS3.
12 anni fa
Sam Hocevar
de6b0993a9
build: revert the cool solution platform name change, because fucking
VS2010 keeps reintroducing the old names anyway.
12 anni fa
Sam Hocevar
d8a1724a7c
build: only use the release binaries for BulletPhysics for now.
12 anni fa
Sam Hocevar
ec5af97f23
contrib: clean up the BulletPhysics contrib directory.
12 anni fa
Benjamin ‘Touky’ Huet
6c4d4bdf5f
Added Location modifier in URO.
Added BtPhystest for Bullet Physics test project.
12 anni fa
Sam Hocevar
ccf26405f2
build: do not warn about deprecated CRT warnings; we know what we
are doing.
12 anni fa
Sam Hocevar
2a5fec3db7
build: use more descriptive names for the solution configurations, but do
not touch the project configurations.
12 anni fa
Sam Hocevar
cebf398bc9
build: force VS2010 to use the SNC compiler for the PS3.
12 anni fa
Sam Hocevar
caec5ed082
build: allow to build the PS3 binaries from Visual Studio if the proper
software is installed.
12 anni fa
Sam Hocevar
6ff44b1829
build: use "win-*" instead of "windows-*" in build names so that they
appear shorter on the web page.
12 anni fa
Benjamin ‘Touky’ Huet
654e8bbfa3
Added ToukyDemo to sln.
12 anni fa
Sam Hocevar
3389ed69a2
build: move all games to a "games" subdirectory to clean up the root
directory layout mess.
12 anni fa
Sam Hocevar
7dd4bec8c7
build: fix the VS2010 build and add build/ and binaries/ to the dist
tarball.
12 anni fa
Sam Hocevar
78f7a303ff
build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
12 anni fa
Sam Hocevar
de9be173e4
web: add a Bitten configuration for the public builds, and import the
verbatim bitten_config.html template for future modification.
12 anni fa
Sam Hocevar
457045bb50
build: ensure that the Linux build machines are what they advertise, or
fail the build (if eg. we try to build an amd64 binary on i386).
12 anni fa
Sam Hocevar
85275834e2
build: a few hacks to allow building with MinGW on Windows.
12 anni fa
Sam Hocevar
9f8636705c
build: MinGW compilation fixes, rename libcaca.lib to caca.lib so that
g++ understands -lcaca directly; also add -DCACA_STATIC to the default flags.
12 anni fa
Sam Hocevar
98bd224ae8
build: ship a binary build of libcaca for Win32 and Win64.
12 anni fa
Sam Hocevar
06d9d00c34
win32: no longer ship GDI+ because MinGW ships a working version, including
for Win64.
12 anni fa
Sam Hocevar
6ebc4c88a7
build: do not use --host=none with NaCl; we can be more specific, eg. with
--host=i386 or --host=x86_64.
13 anni fa
Sam Hocevar
6743bb45cd
nacl: the Mandelbrot zoomer is starting to work on NaCl.
13 anni fa
Sam Hocevar
2edb8115e6
core: port all code to NativeClient. Nothing runs for now, but it builds.
13 anni fa
Sam Hocevar
fcbfba7a44
build: use xvfb-run to run the windows-i386 test suite on a non-mingw
build host.
13 anni fa
Sam Hocevar
fbdec834dd
image: add a GDI+ loader.
13 anni fa
Sam Hocevar
abbf9ba44c
build: fix a shitload of build errors introduced by the Image refactoring
and the OS X port.
13 anni fa
Sam Hocevar
73e9bfdd90
build: fix GLEW usage to use <glew.h>, not <GL/glew.h>.
13 anni fa
Sam Hocevar
b9e2be1914
build: disable "make check" on win64 because the version of Wine installed
on the autobuilders doesn't support it yet.
13 anni fa
Sam Hocevar
70e3ae8222
build: do not set --build if not really cross-compiling (eg. building for
mingw64 on mingw32).
13 anni fa
Sam Hocevar
7a3709ab53
build: move SDL_image and SDL_mixer binaries to an i686-only directory.
13 anni fa
Sam Hocevar
53347d96e3
build: fix a typo in the mingw configuration sequence in lol-build and
add set -e to the build-mingw scripts to catch possible regressions.
13 anni fa
Sam Hocevar
247af5b0b7
build: add a Win64 build of libSDL. Useless for now, because SDL_Image
and SDL_Mixer are needed and are a lot harder to build.
13 anni fa
Sam Hocevar
b9e28aa987
build: add debug information to lol-build output.
13 anni fa
Sam Hocevar
160102ba03
build: new lol-build script for easier autobuilds.
13 anni fa
Sam Hocevar
a374127e80
test: replace CppUnit with our LolUnit test suite.
CppUnit is really too large for our needs, would require to be precompiled
for many platforms, in all combinations of debug and release modes, with
additional variants for libstdc++ versions. We replace it with our own
lightweight implementation, LolUnit. Good riddance.
13 anni fa
Sam Hocevar
bf23a03ecd
contrib: add a precompiled Win32 version of CppUnit and update build system
accordingly.
13 anni fa
Sam Hocevar
f778f5352e
build: add iOS build rules to the XML configuration.
13 anni fa
Sam Hocevar
8493bedaaa
build: update Bitten configuration for Windows cross-compilation.
13 anni fa
Sam Hocevar
c8355d2821
web: tune Bitten configuration.
13 anni fa
Sam Hocevar
84ba156232
web: create bitten configuration for an amd64 slave.
13 anni fa
Sam Hocevar
560164e15f
Rename build scripts to build-linux and build-mingw.
14 anni fa
Sam Hocevar
3d0a16c0d3
Add a simple "build" script for people unfamiliar with bootstrap etc.
14 anni fa