Sam Hocevar
5f3ad5cc15
math: add constant vectors vec2::zero, vec2::axis_x, etc.
vor 12 Jahren
Sam Hocevar
7108f8566d
math: add orthogonal() and orthonormal() for 3-component vectors.
vor 12 Jahren
Sam Hocevar
9cfe17fd8b
core: fix some minor compiler warnings.
vor 12 Jahren
Benjamin ‘Touky’ Huet
04556dea8b
mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
numeric : Added SmoothClamp & swap
camera : fixed target&up issues and added screen-scale factor.
touky_demo : correct camera integration & first pass on uro refactor. Also added Makefile to vcproj
vor 12 Jahren
Benlitz
e50f75403a
core: added StartsWith and EndsWith function for strings, and a sign function for numeric types
vor 12 Jahren
Sam Hocevar
58ec9dd582
math: add lol::sq() square function and simplify quaternion conversions.
vor 12 Jahren
Sam Hocevar
6adf553806
math: implement vec3::toeuler_* for Tait-Bryan angles.
vor 12 Jahren
Sam Hocevar
af6deb15a2
math: create a quaternion from two vectors.
vor 12 Jahren
Sam Hocevar
e848af3f2a
math: fix an error in the quaternion code and update test suite.
vor 12 Jahren
Lolbot
8cc04f0ba9
fixed 7 files out of 2745:
- removed 0 CR characters
- removed 21 trailing whitespaces
- replaced 42 tabs with spaces
vor 12 Jahren
Sam Hocevar
e4d4f8df19
math: implement == and != for 2D and 3D box types.
vor 12 Jahren
Benjamin ‘Touky’ Huet
181334f5ad
Added shifted_perspective for easier camera handling.
MeshViewer : Camera update and small object tweak.
ortho to perspective transition is now perfect.
vor 12 Jahren
Sam Hocevar
384fca5af6
math: new constructor for Box2 and Box3 objects.
vor 13 Jahren
Sam Hocevar
96e26a2bd5
math: rename Box2D to "box2" and add an integer version, "ibox2".
vor 13 Jahren
Sam Hocevar
6faf4ee067
base: roll our own constants because it’s always a pain in the ass
to get M_PI from the platform headers and cast it to float.
vor 13 Jahren
Sam Hocevar
18fd5c9081
math: try to refactor rand() to bypass an X360 compiler bug.
vor 13 Jahren
Sam Hocevar
94acb0f519
build: the “fuck you, Apple” commit; work around three different
compiler bugs in the Xcode toolchain.
vor 13 Jahren
Sam Hocevar
78636c40ef
math: fix the shit I just broke.
vor 13 Jahren
Sam Hocevar
56f093817d
math: don't use the LLU suffix for 64-bit numbers and don't use floorf().
vor 13 Jahren
Sam Hocevar
700520d4d6
math: move rand() to its own header, ensure it only returns
positive values, and add a unit test for rand<int>.
vor 13 Jahren
Sam Hocevar
39a8c26fb5
base: start removing occurrences of NULL on our long journey to nullptr.
vor 13 Jahren
Sam Hocevar
5b23d7cceb
math: minor code simplification in Box2D/Box3D.
vor 13 Jahren
Sam Hocevar
8143b73ffb
math: add Box2d + vec2 operations for easy box translations.
vor 13 Jahren
Sam Hocevar
fdc877cc29
math: fix an idiotic bug in the box-box intersection routine.
vor 13 Jahren
Sam Hocevar
65161c6809
math: add BoxIsectBox() method to test interesections.
vor 13 Jahren
Sam Hocevar
2cdb570799
math: add a default constructor to box classes.
vor 13 Jahren
Sam Hocevar
eeca0c0339
math: add Box2D and Box3D classes.
vor 13 Jahren
Sam Hocevar
80e0d4c1c0
math: replace Interp with TimeInterp. We'll see how useful it gets.
vor 13 Jahren
Sam Hocevar
bb28344eb7
build: fix compiler warnings and Linux and PS3 build issues.
vor 13 Jahren
Sam Hocevar
6c8186389f
math: Interp class for frame-independent interpolation.
vor 13 Jahren
Sam Hocevar
33f2199903
math: minor improvements to the Remez exchange algorithm.
vor 13 Jahren
Sam Hocevar
1fc53d4df9
math: avoid unnecessary conversions in the half class and remove a
static method that we can do without.
vor 13 Jahren
Sam Hocevar
06c4ec01c3
base: move headers around and promote gpu/ to lol/gpu/.
vor 13 Jahren
Sam Hocevar
eead925c59
math: use "degrees" as the variable name for rotations for clarity.
vor 13 Jahren
Benjamin ‘Touky’ Huet
23c13f6c4b
comment : //Angle in degree
Because goldfishes have no memory.
vor 13 Jahren
Sam Hocevar
4ee0f5e29e
math: friend declarations aren’t proper declarations; add the
required declarations for real free functions.
vor 13 Jahren
Sam Hocevar
d4766d410f
build: fix all vector/scalar type mismatches such as "vec2 * double"
instead of "vec2 * float".
vor 13 Jahren
Sam Hocevar
16d53895fa
math: remove coercion rules in the vector classes, they increase the
compilation time for very little benefit and maybe even confusion.
vor 13 Jahren
Sam Hocevar
2ef61862d8
math: implement clamp() for base C++ types and add more safeguards
to the RGB to HSV conversion.
vor 13 Jahren
Benjamin ‘Touky’ Huet
b273f1729e
Small fix in template lerp
vor 13 Jahren
Lolbot
7e4da3d634
fixed 27 files out of 2315:
- removed 0 CR characters
- removed 188 trailing whitespaces
- replaced 537 tabs with spaces
vor 13 Jahren
Benjamin ‘Touky’ Huet
3d56a23a55
Added geometry basic functions.
TODO : second pass on coding-style, and some tweak & usage modification.
vor 13 Jahren
Benjamin ‘Touky’ Huet
c7219ff1dd
New year copyright update.
vor 13 Jahren
Sam Hocevar
1fe4a5796e
math: mark unused arguments as used in fract().
vor 13 Jahren
Sam Hocevar
e00d987083
math: implement fract() for vectors and scalar types.
vor 13 Jahren
Sam Hocevar
ecfb33af45
math: define lol::pow to remove ambiguous calls.
vor 13 Jahren
Sam Hocevar
d6634da83f
build: fix the WTFPL site URL in all code comments.
vor 13 Jahren
Sam Hocevar
8c50a08147
doc: fix claims in the documentation introduction and disable vector.h
subtelties to avoid polluting Doxygen.
vor 13 Jahren
Sam Hocevar
397c7f2fda
core: implement hashing functions for half, float and double.
vor 13 Jahren
Sam Hocevar
63868aa10a
math: prefix all convenience macros with "LOL_", make sure we #undef
them after use, and refactor them so that free functions such as
fmod() or clamp() are directly accessible in the lol namespace.
vor 13 Jahren