Sam Hocevar
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7fd393b7ef
|
sdl: on Windows, perform the input tick in the main drawing thread.
|
пре 14 година |
Sam Hocevar
|
89c3b3a60f
|
ps3: fix PS3 build after the Queue refactoring.
|
пре 14 година |
Sam Hocevar
|
0a52e68f6f
|
math: rename matrix.h to vector.h and simplify some stuff, especially in
the matrix code itself.
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пре 14 година |
Sam Hocevar
|
48bf48a4e4
|
math: move the Remez algorithm implementation to the core.
|
пре 14 година |
Sam Hocevar
|
b2d73f6310
|
core: prefix Entity members with m_ to avoid accidental shadowing.
|
пре 14 година |
Sam Hocevar
|
0161879a84
|
core: try to merge Ticker and Emcee. Still not very good.
|
пре 14 година |
Sam Hocevar
|
921d157ee0
|
core: implement Queue on Win32 and on the PS3.
|
пре 14 година |
Sam Hocevar
|
0a113459a5
|
ps3: start implementing the PS3 threading system, and port the new
Mandelbrot shader code to Cg.
|
пре 14 година |
Sam Hocevar
|
e5df84100b
|
nacl: quick and dirty mouse support.
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пре 14 година |
Sam Hocevar
|
6743bb45cd
|
nacl: the Mandelbrot zoomer is starting to work on NaCl.
|
пре 14 година |
Sam Hocevar
|
2edb8115e6
|
core: port all code to NativeClient. Nothing runs for now, but it builds.
|
пре 14 година |
Sam Hocevar
|
5d42f27259
|
tutorial: port the Mandelbrot dithering shader to Cg.
|
пре 14 година |
Sam Hocevar
|
8ec5fff6df
|
core: implement Application::ShowPointer() so that applications can choose
whether to use the system mouse pointer or not.
|
пре 14 година |
Sam Hocevar
|
7e337a0607
|
ps3: compilation fixes for the PS3.
|
пре 14 година |
Sam Hocevar
|
8deb365040
|
core: write a generic application class.
|
пре 14 година |
Sam Hocevar
|
1d9507baae
|
core: remove spurious dependency between androidapp.cpp and monsterz.
|
пре 15 година |
Sam Hocevar
|
2b9d64f7a8
|
core: more vec?i -> ?veci renames.
|
пре 15 година |
Sam Hocevar
|
b111f7e3d8
|
core: move platform-specific code to specific directories.
|
пре 15 година |