28 Commits (615c968e2d97d4d7b5bfa7e5df38f0774cd65df2)

Author SHA1 Message Date
  Sam Hocevar c9f75a6c3f input: start splitting keyboard, mouse etc. objects 5 years ago
  Sam Hocevar b0a8596001 RIP lol::Controller and lol::InputProfile ⚰️ LOL 5 years ago
  Sam Hocevar 8c81b07465 input: start replacing controller functions with standard input functions. 5 years ago
  Sam Hocevar fe66f12e53 input: start implementing controller features directly in the input device. 5 years ago
  Sam Hocevar a713297cfb input: minor cleanup. 5 years ago
  Sam Hocevar 1ab9866c31 input: drivers no longer need to create the default devices. 5 years ago
  Sam Hocevar 6ad9c0d8bf Various compilation warning and error fixes. 5 years ago
  Sam Hocevar fc43bd7e5b input: remove useless code. 5 years ago
  Sam Hocevar 1f9be92a66 Use smart pointers in a lot of the rendering code. 6 years ago
  Sam Hocevar beeded3d85 render: simplify Renderer code 6 years ago
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. 6 years ago
  Sam Hocevar 968f7c92bb Get rid of String::format in favour of a std::string version. 7 years ago
  touky 527e27c880 - ImGUI is now operational again 8 years ago
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap 8 years ago
  Sam Hocevar d01f29d483 tutorial: fix input tutorial speed. 8 years ago
  Sam Hocevar 6a35a64dd5 sys: make a few functions lowercase. 8 years ago
  Sam Hocevar 078751a820 math: all API functions dealing with angles now use radians. 9 years ago
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 9 years ago
  Sam Hocevar 441a20af99 misc: fix copyright information here and there. 9 years ago
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 9 years ago
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 9 years ago
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak 9 years ago
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. 9 years ago
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 9 years ago
  Benjamin ‘Touky’ Huet 4d3d7de4f2 Name refactors for doc stuff 9 years ago
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) 9 years ago
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor 9 years ago
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 10 years ago
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 years ago
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 10 years ago
  Sam Hocevar 12aaff89e3 base: huge refactor in vector.h; GCC compilation times down by 50%. 10 years ago
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 years ago
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. 10 years ago
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 10 years ago
  Benlitz c1da4619f7 input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 11 years ago
  Benlitz eab5c46b1e input: added a name the controllers, and a static Get() function to easily retrieve a registered controller 11 years ago
  Benlitz 6b6d0137bb fixed more projects regarding the shader attribute change 11 years ago
  Benlitz 8a657ea287 input: Removed previous input system 11 years ago
  Sam Hocevar acb6927224 tutorial: get rid of global variables in the input tutorial. 11 years ago
  Sam Hocevar 3fdc7b3eef tutorial: tweak the input tutorial code. 11 years ago
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. 11 years ago
  Benlitz f7da613a70 fixed a minor typo in the input tutorial 11 years ago
  Lolbot c47d0f8c62 fixed 10 files out of 2754: 11 years ago
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) 11 years ago
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. 11 years ago
  Sam Hocevar 274a732e3c gpu: move SetClearColor and SetClearDepth to the Renderer and RenderContext 11 years ago
  Sam Hocevar e9b4985dbd gpu: add MeshPrimitive::Lines enum and modify the cube tutorial 12 years ago
  Sam Hocevar 3adf42b00c build: hide LolFx external declarations behind macros. 12 years ago
  Sam Hocevar bbf72e1a64 core: pass the project directory to the binary build and get rid of 12 years ago
  Sam Hocevar 6a6e46cf0d system: try to autodetect the data directory from the executable path; 12 years ago