Benjamin ‘Touky’ Huet
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67d59ae9cb
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btphystest : added small border effect
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11 years ago |
Sam Hocevar
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543eb946a0
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btphystest: play with hue values.
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11 years ago |
Lolbot
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4f2663acd9
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fixed 4 files out of 2792:
- removed 6 CR characters
- removed 24 trailing whitespaces
- replaced 15 tabs with spaces
- fixed 1 svn:eol-style properties
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11 years ago |
Benjamin ‘Touky’ Huet
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40a1a18758
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btphystest : cat movement update
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11 years ago |
Benjamin ‘Touky’ Huet
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0abb0b7802
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btphystest : fixed CatsSheet.png
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11 years ago |
Benjamin ‘Touky’ Huet
|
3b3ed8925c
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btphystest : even better catSheet
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11 years ago |
Benjamin ‘Touky’ Huet
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9c21009b05
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btPhysTest : Small update to the CasSheet
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11 years ago |
Sam Hocevar
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4f66a49fc2
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btphystest: use discard in fragment shader instead of AlphaFunc.
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11 years ago |
Sam Hocevar
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1c42570a28
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btphystest: increase heap memory for emscripten builds.
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11 years ago |
Sam Hocevar
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07fc08c198
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build: more emscripten build fixes.
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11 years ago |
Sam Hocevar
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d8ca287563
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build: various compilation fixes.
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11 years ago |
Benjamin ‘Touky’ Huet
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f259e85316
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btPhysTest : Tweaked the cat sheet.
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11 years ago |
Benjamin ‘Touky’ Huet
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e3e0025d03
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btPhysTest : Forgot lolfx
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11 years ago |
Benjamin ‘Touky’ Huet
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a03c38872d
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btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
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11 years ago |
jeunathe
|
455d133858
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Add source file for cats
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11 years ago |
jeunathe
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5af789cc82
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cats for touky
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11 years ago |
Benjamin ‘Touky’ Huet
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b58b4fa9ac
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btPhysTest : Added test texture
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11 years ago |
Sam Hocevar
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c6e453fe5c
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math: add unit tests for quat::rotate(vec3, vec3).
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11 years ago |
Sam Hocevar
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e848af3f2a
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math: fix an error in the quaternion code and update test suite.
|
11 years ago |
Sam Hocevar
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ca230a60ad
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thread: implement Queue::TryPush and Queue::TryPop.
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11 years ago |
Sam Hocevar
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7481fac29a
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test: port the btphystest and meshviewer tests to the new input API.
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11 years ago |
Sam Hocevar
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ef0bd031ab
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base: Array::Remove(int) now accepts a negative index to remove elements
from the end. Also added Array::RemoveSwap() for faster removes at the
expense of element ordering.
|
11 years ago |
Lolbot
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8cc04f0ba9
|
fixed 7 files out of 2745:
- removed 0 CR characters
- removed 21 trailing whitespaces
- replaced 42 tabs with spaces
|
11 years ago |
Sam Hocevar
|
5c6ceb6d0c
|
build: manually add lollua.vcxproj as a reference in all projects.
|
11 years ago |
Sam Hocevar
|
7468547abc
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ps4: prepare for the fioutaah!
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11 years ago |
Sam Hocevar
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ad8144f0e8
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 years ago |
Sam Hocevar
|
13fb52cebe
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gpu: move Video::Clear to Renderer::Clear.
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11 years ago |
Benlitz
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e7b0c85e0f
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Added comparison operators between strings and char const*
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11 years ago |
Sam Hocevar
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23a850c78d
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test: quick fix for the btphystest camera.
|
11 years ago |
Sam Hocevar
|
9cfe1bffd6
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easymesh: print full mesh source when compilation fails.
|
11 years ago |
Sam Hocevar
|
7c8fc6df12
|
gpu: move more platform-specific code from Video to Render.
|
11 years ago |
Sam Hocevar
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274a732e3c
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gpu: move SetClearColor and SetClearDepth to the Renderer and RenderContext
classes instead of Video.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
181334f5ad
|
Added shifted_perspective for easier camera handling.
MeshViewer : Camera update and small object tweak.
ortho to perspective transition is now perfect.
|
11 years ago |
Sam Hocevar
|
98f8246323
|
build: lol-build now passes flags to configure, and configure now uses
optimisation flag -Os instead of -O3.
|
11 years ago |
Sam Hocevar
|
13d3c9d828
|
test: speed up the Map unit test.
|
11 years ago |
Lolbot
|
b078ba08ea
|
fixed 15 files out of 2730:
- removed 49 CR characters
- removed 2 trailing whitespaces
- replaced 1622 tabs with spaces
|
11 years ago |
Benlitz
|
1e353d2d30
|
material and texture loading from .OBJ + uniform sampler assignment from the mesh class (wip)
|
11 years ago |
Benlitz
|
4b98ef04a6
|
Added IndexOf and LastIndexOf methods in class String
|
11 years ago |
Sam Hocevar
|
410513f8ac
|
test: remove dead code in an old test.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
665bd7d6e7
|
MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while.
|
11 years ago |
Jean-Yves Lamoureux
|
873a294d7a
|
* Whoops. ça va pardon.
|
11 years ago |
Jean-Yves Lamoureux
|
d058092983
|
* Physics
|
11 years ago |
Sam Hocevar
|
f7dbc33524
|
build: update .vcxproj files.
|
11 years ago |
Sam Hocevar
|
485b9335aa
|
test: emscripten compilation fix in the trigonometry benchmark.
|
11 years ago |
Sam Hocevar
|
96e26a2bd5
|
math: rename Box2D to "box2" and add an integer version, "ibox2".
|
11 years ago |
Benjamin ‘Touky’ Huet
|
167915fd2b
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MeshViewer : stupid crashfix
|
11 years ago |
Sam Hocevar
|
6faf4ee067
|
base: roll our own constants because it’s always a pain in the ass
to get M_PI from the platform headers and cast it to float.
|
11 years ago |
Sam Hocevar
|
ddeaa5f81a
|
build: reorganise automake build system.
|
11 years ago |
Sam Hocevar
|
e6b0bd07bf
|
image: hide the constructor behind a factory so that we can later
return an already created object if necessary.
|
11 years ago |
Sam Hocevar
|
f16704ecb0
|
image: GetData returns uint8_t* instead of void*, it's a lot safer.
|
11 years ago |