13 коммитов (6edffc6332254fe46947ed9e21d134f6dffc8ab2)

Автор SHA1 Сообщение Дата
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 10 лет назад
  Benjamin ‘Touky’ Huet baae344fc2 lua property get/set added, not as nice as I wished, but working. 10 лет назад
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor 10 лет назад
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 лет назад
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 лет назад
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 11 лет назад
  Benjamin ‘Touky’ Huet 4c31c7b884 Build fix 11 лет назад
  Benjamin ‘Touky’ Huet b2bdb1972f Several name tweaks here and there. 11 лет назад
  Benjamin ‘Touky’ Huet b7fc1953ab Some names tweaks 11 лет назад
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass 12 лет назад
  Lolbot 7e4da3d634 fixed 27 files out of 2315: 13 лет назад
  Benjamin ‘Touky’ Huet ad275175b8 Tweak to prevent tri_to_process.Last().m1 emptying. 13 лет назад
  Benjamin ‘Touky’ Huet 4393a43752 Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. 13 лет назад