18 Комити (70799848f772be1bdec146680565190bcdcf7744)

Аутор SHA1 Порука Датум
  Sam Hocevar 6ffaca4bbd engine: move some files around. пре 9 година
  Sam Hocevar d4e3ad4a4e text: new features and minor refactoring. пре 9 година
  Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text пре 10 година
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 10 година
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current пре 10 година
  Sam Hocevar 5ff15c08d4 core: Text constructor now wants a String object. пре 11 година
  jeunathe 3e4469007a added GetPos method to get text position пре 12 година
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. пре 12 година
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. пре 12 година
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. пре 12 година
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. пре 13 година
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. пре 13 година
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. пре 14 година
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. пре 14 година
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. пре 14 година
  Sam Hocevar 8df4d092a5 Implement Text::SetInt(). пре 14 година
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. пре 14 година
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. пре 14 година
  Sam Hocevar 921aab2993 Spawn several pieces in Monsterz now that we can. пре 14 година
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. пре 14 година
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. пре 14 година
  Sam Hocevar 57a0cb5102 Refactor stuff. пре 14 година
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. пре 14 година
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. пре 14 година
  Sam Hocevar 7d382e549d The frame counter is now an asset object. пре 14 година