2680 コミット (70799848f772be1bdec146680565190bcdcf7744)
 

作成者 SHA1 メッセージ 日付
  Sam Hocevar 70799848f7 scene: make the postprocess a nop for now and clean up some shaders. 8年前
  Sam Hocevar a5290030fc build: fix .vcxproj files that would be constantly out of date. 8年前
  Sam Hocevar 2c6a0d1029 bullet: update vcxproj. 8年前
  Sam Hocevar 4e6e359d2f bullet: fix warnings here and there. 8年前
  Sam Hocevar ba0e467a2e build: rename liblolcore to liblol-core, etc. 8年前
  Sam Hocevar 52529cd8b9 bullet: update code to most recent GitHub branch. 8年前
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 8年前
  Sam Hocevar 3a90766614 scene: start working on a postprocess mechanism. 8年前
  Sam Hocevar 42e56399d4 base: hide an old warning from the GCC optimiser. 8年前
  Sam Hocevar 6a6cd8dc1d ld36: bootstrap project. 8年前
  Sam Hocevar f9cef654c5 zepto8: add a Visual Studio project. 8年前
  Sam Hocevar 3db14cd669 win64: various VS 2015 build fixes. 8年前
  Sam Hocevar f1c34b8660 lua: import lua 5.3.3 source (was 5.2.1). 8年前
  Sam Hocevar 2e997f24f1 math: allow rand(0), it’s arguably better than raising SIGFPE. 8年前
  Sam Hocevar 64a12b1ad4 sys: allow to load images with an absolute path. 8年前
  Sam Hocevar f687beeb9e math: add lol::round() to our maths functions. 8年前
  Sam Hocevar 3d95e93cea tileset: remove an old PS3 hack. 8年前
  Sam Hocevar bd96cfeb51 Add LuaLoader::Find() helper to find the state’s loader. 8年前
  Sam Hocevar 581ecea541 engine: fix scene rendering. 8年前
  Sam Hocevar 8044747ac3 base: new string functions. 8年前
  Sam Hocevar 2f66dcc33f Switch PEGTL external to latest Git snapshot. 8年前
  Sam Hocevar 6a6ecc66e9 Port all parsers to PEGTL 1.3.1. 8年前
  Sam Hocevar cb10d6fbdf zepto8: try to execute Lua code 8年前
  Sam Hocevar 78c33c6fbc zepto8: new project. 8年前
  Sam Hocevar 5508d102fe Fix numerous build errors. 8年前
  Sam Hocevar 8e63078f0e allturdbeast: in-game documentation. 8年前
  Sam Hocevar c36f2a79ba allturdbeast: move to main namespace. 8年前
  Sam Hocevar cfaa27df47 scene: change sprite tile angles to radians. 8年前
  Sam Hocevar b0f8b24b4b lua: fix a very old bug in the Lua hooks. 8年前
  Sam Hocevar 7939719ce1 gpu: fix GLES 2.x support. 8年前
  Sam Hocevar 7926ccf9b0 ld35: it’s that time of the year again. 8年前
  Benjamin ‘Touky’ Huet ba5c900b32 Added a few TODOs 9年前
  Sam Hocevar 12f5cecbb9 core: minor cosmetic fix. 9年前
  Sam Hocevar 0566c16b69 sampler: add a few sanity checks to sampler. 9年前
  Sam Hocevar 94f71f27c2 build: compilation fixes for Visual Studio. 9年前
  Sam Hocevar c7567975e3 math: add τ (tau) to the list of maths constants. 9年前
  Sam Hocevar 1b2a4ca8d1 build: fix issues with SDL detection on 32-bit systems. 9年前
  Sam Hocevar 848344cc7b build: fix some issues with WIN32_LEAN_AND_MEAN redefinitions. 9年前
  Sam Hocevar 868a0502ef build: _C conflicts with other macros (rightly so); fix this. 9年前
  Sam Hocevar 1280e15c9e build: use <GL/glew.h> instead of <glew.h>. 9年前
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 9年前
  Sam Hocevar ab930faa05 ld34: it’s that time of the year again. 9年前
  Sam Hocevar 1cb187abd5 Some cleanup in the Visual Studio files. 9年前
  Sam Hocevar bc9c8ff411 Move LD33 entry to main games directory. 9年前
  Sam Hocevar 4bd6538a87 Fix a bug in SDL detection causing false positives. 9年前
  Sam Hocevar 37837ebdf1 Prepare files and project for LD33. 9年前
  Sam Hocevar 155dc4af14 Work around an apparent Visual Studio compiler bug. 9年前
  Guillaume Bittoun 3f6cd5b120 polynomial: accuracy improvement on double root in order 3 9年前
  Guillaume Bittoun 51d8ed6458 polynomial: Improving tests for double/triple roots in order 3 9年前
  Sam Hocevar fd25e64d5c lolunit: explicitly cast lolunit_assert_doubles_equal() arguments to double. 9年前