165 İşlemeler (709f8d63f1ea8f3842c761dd2c896fbf3707ecf5)

Yazar SHA1 Mesaj Tarih
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. 7 yıl önce
  Sam Hocevar 50e494803d Replace array::empty() with array::clear(). 7 yıl önce
  Sam Hocevar a18ccb3987 build: drop support for SDL v1. 7 yıl önce
  Sam Hocevar 3d83307dfa Some Win32 and Win64 compilation fixes. 7 yıl önce
  Sam Hocevar 968f7c92bb Get rid of String::format in favour of a std::string version. 8 yıl önce
  Sam Hocevar 0239617197 Various compilation and warning fixes. 8 yıl önce
  Sam Hocevar aca1660e1e Disable debug messages by default and downgrade a few messages. 8 yıl önce
  touky 24d9405ff3 ResourceLoader + tileset tweaks 9 yıl önce
  touky d8efedf4d7 sdl input tweak 9 yıl önce
  Sam Hocevar 89a8add7bf audio: reorganise files 9 yıl önce
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 9 yıl önce
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 9 yıl önce
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10 yıl önce
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 11 yıl önce
  Lolbot 78b1319e2a fixed 18 files out of 4242: 11 yıl önce
  Sam Hocevar 6ffaca4bbd engine: move some files around. 11 yıl önce
  Benjamin ‘Touky’ Huet 3b00a2e5ee Added Joystick count 11 yıl önce
  Sam Hocevar d64b117b8d build: fix license and copyright information. 11 yıl önce
  Sam Hocevar 144cb0df31 sys: get rid of pthreads. 11 yıl önce
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 11 yıl önce
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 11 yıl önce
  Benjamin ‘Touky’ Huet 7605caace4 MultiScene: Phase 4: Rendering is fixed. 11 yıl önce
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 11 yıl önce
  Sam Hocevar 7257bcc1e8 sdl: tiny fix for SDLv1 keyboard input. 11 yıl önce
  Sam Hocevar 42813316b8 build: improve emscripten build. 11 yıl önce
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks 11 yıl önce
  Benjamin ‘Touky’ Huet 71ee91fcb1 MultiplMultiScene: Phase 2: No more g_scene access and multiple scene calls support 11 yıl önce
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 11 yıl önce
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 11 yıl önce
  Sam Hocevar a07844682e build: remove dead PS3 code. 11 yıl önce
  Sam Hocevar 8657a3adfa sys: use std::bind for thread workers to avoid ugly casts. 11 yıl önce
  Sam Hocevar 42a5296207 gpu: use PEGTL to split lolfx files into different parts. 11 yıl önce
  Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text 11 yıl önce
  Sam Hocevar 4374db93c4 input: use key scancodes everywhere, but add a small fallback for SDL1.2. 11 yıl önce
  Sam Hocevar 0cc1dd69ba input: use scancodes instead of ASCII values when using SDL v2. 11 yıl önce
  Sam Hocevar 6f1f7ab895 input: fix a typo in the key list and clean up some code. 11 yıl önce
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 11 yıl önce
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 11 yıl önce
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. 11 yıl önce
  Sam Hocevar d37d124849 sdl: SDL2 video and audio support (no input yet). 11 yıl önce
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 yıl önce
  Sam Hocevar 4be9ea2a4e misc: replace NULL with nullptr. 11 yıl önce
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 11 yıl önce
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 yıl önce
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 11 yıl önce
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 11 yıl önce
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 12 yıl önce
  Benjamin ‘Touky’ Huet b98584957c Added Mouse scroll as axis. 12 yıl önce
  Lolbot 47b9f0abb0 fixed 69 files out of 2739: 12 yıl önce
  Jean-Yves Lamoureux b59fdb8baa * Fix compilation on lesser tools 12 yıl önce