165 次代码提交 (709f8d63f1ea8f3842c761dd2c896fbf3707ecf5)

作者 SHA1 备注 提交日期
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. 7 年前
  Sam Hocevar 50e494803d Replace array::empty() with array::clear(). 7 年前
  Sam Hocevar a18ccb3987 build: drop support for SDL v1. 7 年前
  Sam Hocevar 3d83307dfa Some Win32 and Win64 compilation fixes. 7 年前
  Sam Hocevar 968f7c92bb Get rid of String::format in favour of a std::string version. 8 年前
  Sam Hocevar 0239617197 Various compilation and warning fixes. 8 年前
  Sam Hocevar aca1660e1e Disable debug messages by default and downgrade a few messages. 8 年前
  touky 24d9405ff3 ResourceLoader + tileset tweaks 9 年前
  touky d8efedf4d7 sdl input tweak 9 年前
  Sam Hocevar 89a8add7bf audio: reorganise files 9 年前
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 9 年前
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 9 年前
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10 年前
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 11 年前
  Lolbot 78b1319e2a fixed 18 files out of 4242: 11 年前
  Sam Hocevar 6ffaca4bbd engine: move some files around. 11 年前
  Benjamin ‘Touky’ Huet 3b00a2e5ee Added Joystick count 11 年前
  Sam Hocevar d64b117b8d build: fix license and copyright information. 11 年前
  Sam Hocevar 144cb0df31 sys: get rid of pthreads. 11 年前
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 11 年前
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 11 年前
  Benjamin ‘Touky’ Huet 7605caace4 MultiScene: Phase 4: Rendering is fixed. 11 年前
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 11 年前
  Sam Hocevar 7257bcc1e8 sdl: tiny fix for SDLv1 keyboard input. 11 年前
  Sam Hocevar 42813316b8 build: improve emscripten build. 11 年前
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks 11 年前
  Benjamin ‘Touky’ Huet 71ee91fcb1 MultiplMultiScene: Phase 2: No more g_scene access and multiple scene calls support 11 年前
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 11 年前
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 11 年前
  Sam Hocevar a07844682e build: remove dead PS3 code. 11 年前
  Sam Hocevar 8657a3adfa sys: use std::bind for thread workers to avoid ugly casts. 11 年前
  Sam Hocevar 42a5296207 gpu: use PEGTL to split lolfx files into different parts. 11 年前
  Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text 11 年前
  Sam Hocevar 4374db93c4 input: use key scancodes everywhere, but add a small fallback for SDL1.2. 11 年前
  Sam Hocevar 0cc1dd69ba input: use scancodes instead of ASCII values when using SDL v2. 11 年前
  Sam Hocevar 6f1f7ab895 input: fix a typo in the key list and clean up some code. 11 年前
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 11 年前
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 11 年前
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. 11 年前
  Sam Hocevar d37d124849 sdl: SDL2 video and audio support (no input yet). 11 年前
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 年前
  Sam Hocevar 4be9ea2a4e misc: replace NULL with nullptr. 11 年前
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 11 年前
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 年前
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 11 年前
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 11 年前
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 12 年前
  Benjamin ‘Touky’ Huet b98584957c Added Mouse scroll as axis. 12 年前
  Lolbot 47b9f0abb0 fixed 69 files out of 2739: 12 年前
  Jean-Yves Lamoureux b59fdb8baa * Fix compilation on lesser tools 12 年前