19 Commits (717b01e679311b22bfb48fe523eb22d1ef415b3e)

Author SHA1 Message Date
  Sam Hocevar 29d65231f3 lolremez: add thread workers for slightly faster convergence. 10 years ago
  Sam Hocevar 288bec4312 lolremez: add more timing information for the linear system solving. 10 years ago
  Sam Hocevar 5f953f40ad lolremez: various tweaks. 10 years ago
  Sam Hocevar d3a775738d lolremez: use successive parabolic interpolation for extrema search. 10 years ago
  Sam Hocevar afc62a5399 lolremez: useless refactoring. 10 years ago
  Sam Hocevar 0e71596def lolremez: greatly improve root search times by using simple regula falsi. 10 years ago
  Sam Hocevar 50c2b4b46e lolremez: allow spaces in arithmetic expressions. 10 years ago
  Sam Hocevar 506b0e21e1 lolremez: implement a mathematical expression evaluator. 10 years ago
  Sam Hocevar 364014c6e7 lolremez: minor cosmetic changes and comments. 10 years ago
  Sam Hocevar 0522730f12 lolremez: use array2d for the linear system solver. 10 years ago
  Sam Hocevar da26809df9 lolremez: use the polynomial composition provided by the engine. 10 years ago
  Sam Hocevar d34f0e2991 lolremez: simplify the Remez solver by using our new polynomial class. 10 years ago
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 years ago
  Sam Hocevar 7a28671dee math: get rid of the base_vec* classes (thanks to relaxed unions), rename 10 years ago
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 years ago
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. 10 years ago
  Sam Hocevar 76740f77bc math: remove some vector constants that were a bit too specific. 10 years ago
  Sam Hocevar d0ebacf545 lolremez: simplify the solver class. 11 years ago
  Sam Hocevar 90706c8d44 lolremez: move some LolRemez matrix functions out of the engine. 11 years ago