2523 次程式碼提交 (717b01e679311b22bfb48fe523eb22d1ef415b3e)
 

作者 SHA1 備註 提交日期
  Benjamin ‘Touky’ Huet 717b01e679 Updated ImGui to 1.36 9 年之前
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 9 年之前
  Sam Hocevar d97087fc8b lua: fix compilation issues. 9 年之前
  Sam Hocevar 3fa66de047 math: remove confusing vector members and fix compilation. 9 年之前
  Benjamin ‘Touky’ Huet bd9fddc5d9 Split Tileset in TextureImage -> Tileset 9 年之前
  Benjamin ‘Touky’ Huet e1d1ecfd81 Added AsyncImageLoader to load images on threads 9 年之前
  Benjamin ‘Touky’ Huet 4d3d7de4f2 Name refactors for doc stuff 9 年之前
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) 9 年之前
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 9 年之前
  Benjamin ‘Touky’ Huet 52d531166b trying new helpers 9 年之前
  Benjamin ‘Touky’ Huet a8c3a80eb1 Add color var in lua 9 年之前
  Lolbot 0b111f1ece fixed 6 files out of 4258: 10 年之前
  Benjamin ‘Touky’ Huet 00807670b9 Easymesh test tuto works with lua, but EzMesh seems broken. 10 年之前
  Benjamin ‘Touky’ Huet 8222295f3b 2nd pass on Lua integration. 10 年之前
  Benjamin ‘Touky’ Huet 6155ee02e6 Oooooops .... buildfix 10 年之前
  Benjamin ‘Touky’ Huet 106a7632d1 Small folders tweaks 10 年之前
  Benjamin ‘Touky’ Huet baae344fc2 lua property get/set added, not as nice as I wished, but working. 10 年之前
  Benjamin ‘Touky’ Huet 77c0ae241b tidied up the lua tutorial 10 年之前
  Benjamin ‘Touky’ Huet 77420f6b55 small lua code refactor 10 年之前
  Benjamin ‘Touky’ Huet cf888d721d 3rd pass on lua classes. It works now. It's ..... ALIIIIIIVE 10 年之前
  Guillaume Bittoun b1e1f23b8f matrix: using permutation and LU decomposition for determinant and inverse computing 10 年之前
  Guillaume Bittoun ace6e55975 matrix: adding permutation determinant 10 年之前
  Guillaume Bittoun ed2e6cd95a matrix: using vec_t for permutation logic 10 年之前
  Guillaume Bittoun 3279f3fe84 matrix: p_matrix tiny cleanup 10 年之前
  Guillaume Bittoun c30c60671b matrix: adding permutation matrix computing 10 年之前
  Sam Hocevar 483f0d32be build: fix small Makefile error. 10 年之前
  Lolbot e4098f0db7 fixed 5 files out of 4252: 10 年之前
  Benjamin ‘Touky’ Huet 0ac33c2da2 Lua integration second pass. Still doesn't work, though. 10 年之前
  Guillaume Bittoun 7251024de5 map: FIXED ! 10 年之前
  Guillaume Bittoun e697314294 map: more bug fixes (still not fully fixed…) 10 年之前
  Benjamin ‘Touky’ Huet 41da69ba68 Remove defines. It still crashes though. 10 年之前
  Benjamin ‘Touky’ Huet 596e74c78c Added first pass for Base Lua setup 10 年之前
  Benjamin ‘Touky’ Huet 73cafd5c31 2nd EasyMesh split pass 10 年之前
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor 10 年之前
  Guillaume Bittoun 6fd247b9eb map: starting bug fix 10 年之前
  Benjamin ‘Touky’ Huet f3d30c4111 small tweak in controller 10 年之前
  Guillaume Bittoun 17d25fa26f map: test fix 10 年之前
  Guillaume Bittoun 73c3d8d524 map: adding test for random failure with add/remove updates 10 年之前
  Sam Hocevar d70027cc3e test: ensure the LU-decomposition checks fail with GCC and -ffast-math. 10 年之前
  Lolbot e08e7434ec fixed 25 files out of 4243: 10 年之前
  Guillaume Bittoun 1d71ae9e22 avl_tree: tiny lint, updating balance at the appropriate moment 10 年之前
  Benjamin ‘Touky’ Huet cdc3328f3a MemTracker is a new thing, better than the shitty previous thing. 10 年之前
  Sam Hocevar af3ca562b9 lolremez: fix wrong argument parsing and improve error messages. 10 年之前
  Guillaume Bittoun 69f8065d47 avl_tree: final bug fix… so far :s 10 年之前
  Sam Hocevar 24cbf425c2 lolunit: unit tests now display a meaningful report in Visual Studio. 10 年之前
  Guillaume Bittoun 839e8de5d5 woops ! bad test 10 年之前
  Guillaume Bittoun f4c72644c7 map: adding test for an unidentified bug to fix 10 年之前
  Sam Hocevar 14811d9cd1 build: reorder some project build dependencies. 10 年之前
  Guillaume Bittoun ff006e29a3 avl_tree: bug fixes 10 年之前
  Guillaume Bittoun e7c7a54273 avl_tree: bug fix 10 年之前