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lolengine
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lol
mirror of https://github.com/lolengine/lol
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2578 Commits
5 Branches
220 MiB
Tree: 7257bcc1e8
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wip/image-kernel
wip/interp
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wip/core-clipp
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12 Commits (7257bcc1e8e20ec711c6a8b51fbe8f7e54277c43)

Author SHA1 Message Date
  Sam Hocevar 29d65231f3 lolremez: add thread workers for slightly faster convergence. 11 years ago
  Sam Hocevar 5f953f40ad lolremez: various tweaks. 11 years ago
  Sam Hocevar d3a775738d lolremez: use successive parabolic interpolation for extrema search. 11 years ago
  Sam Hocevar afc62a5399 lolremez: useless refactoring. 11 years ago
  Sam Hocevar 506b0e21e1 lolremez: implement a mathematical expression evaluator. 11 years ago
  Sam Hocevar 364014c6e7 lolremez: minor cosmetic changes and comments. 11 years ago
  Sam Hocevar 0522730f12 lolremez: use array2d for the linear system solver. 11 years ago
  Sam Hocevar da26809df9 lolremez: use the polynomial composition provided by the engine. 11 years ago
  Sam Hocevar d34f0e2991 lolremez: simplify the Remez solver by using our new polynomial class. 11 years ago
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. 11 years ago
  Sam Hocevar d0ebacf545 lolremez: simplify the solver class. 12 years ago
  Sam Hocevar 90706c8d44 lolremez: move some LolRemez matrix functions out of the engine. 12 years ago
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