Benjamin ‘Touky’ Huet
73fd59c69a
easymesh : all radius are now diameters so all mesh operation size values are coherent.
11 年前
Benjamin ‘Touky’ Huet
fb7bb880ea
easymesh: all operations now generate UVs for the mesh.
11 年前
Sam Hocevar
0e1a19f8e6
build: re-add liblolcore dependency tracking to all binary objects.
11 年前
Sam Hocevar
0463a898c3
build: fix syntax errors in the Visual Studio projects.
11 年前
Sam Hocevar
4b4d201a6d
build: reorganise AM_CPPFLAGS handling so that we can disable the
shitload of warnings Bullet spits at us.
11 年前
Sam Hocevar
6e1156aaea
build: split the main library into lolcore and lolbullet.
11 年前
Lolbot
3661a929e6
fixed 4 files out of 2376:
- removed 7 CR characters
- removed 5 trailing whitespaces
- replaced 24 tabs with spaces
11 年前
Benjamin ‘Touky’ Huet
e4cf8211e4
Added VertexDictionnary object to manage vertices with same coord && connected vertices.
Added UVs system with and UVs generation test (not very conclusive)
11 年前
Benjamin ‘Touky’ Huet
bb0051ae8e
render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer.
11 年前
Sam Hocevar
b1dcd100a2
meshviewer: use our File class to read the mesh data.
11 年前
Sam Hocevar
ff32da97ad
test: add missing unit tests for the Atomic template class.
11 年前
Sam Hocevar
32e3cff46a
sys: Atomic template class for thread-safe and potentially lockless
structures.
11 年前
Lolbot
1dc9139c69
fixed 17 files out of 2363:
- removed 55 CR characters
- removed 80 trailing whitespaces
- replaced 1236 tabs with spaces
11 年前
Benjamin ‘Touky’ Huet
028bd24017
Added MeshViewerBuffer.txt in vcproj.
11 年前
Benjamin ‘Touky’ Huet
157e67c2be
MeshViewer :
- Added file handling with new mesh generation each time the buffer file is updated (that's not very pretty, but it works).
- Added multiple mesh viewing with "history" and some basic camera movement (it uses the keypad for now, not very sam friendly, I know).
11 年前
Benjamin ‘Touky’ Huet
c759348569
BtPhysTest : at last, a CIS FAIL !
11 年前
Benjamin ‘Touky’ Huet
96f3044ef0
BtPhysTest : added lights
11 年前
Sam Hocevar
e14a8d68a2
color: slightly tweak the RGB to HSV and HSL conversions for
improved numerical stability on i386.
11 年前
Sam Hocevar
9d06eb6503
meshviewer: add two lights.
12 年前
Sam Hocevar
b25222af18
base: implement UNUSED() macro and put it here and there.
12 年前
Sam Hocevar
fef577669e
meshviewer: include <cfloat> for missing FLT_MAX definition.
12 年前
Benjamin ‘Touky’ Huet
7a051f9455
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
12 年前
Sam Hocevar
39cd7a1fd0
build: revert the weak symbol work; it confuses Visual Studio too much.
12 年前
Sam Hocevar
d3af7653c0
build: provide weak symbols for lol_sdl_main on Visual Studio.
12 年前
Sam Hocevar
96256f45ce
build: use our own main() wrapper in addition to SDL's, and only
in that case. Currently only works with GCC.
12 年前
Sam Hocevar
57814351b9
base: optimise array concatenation, fix string concatenation, and fix
string concatenation unit tests.
12 年前
Sam Hocevar
a5cb244d1d
test: add unit tests for the String class; they currently fail
because we actually have a bug!
12 年前
Sam Hocevar
41b752e635
base: tweak the asserts in the String class, add String::Sub() method
for substrings, and the corresponding unit tests.
12 年前
Sam Hocevar
bbf72e1a64
core: pass the project directory to the binary build and get rid of
that 2-year old "temporary Win32 hack".
12 年前
Sam Hocevar
6a6e46cf0d
system: try to autodetect the data directory from the executable path;
currently works for images (SDL and GDI+ loaders) and sound samples.
12 年前
Sam Hocevar
3973f80a9d
base: fix a nasty double free issue in Array::Remove().
12 年前
Sam Hocevar
47cf667a93
color: write the RGB to HSL routine and its associated unit tests.
12 年前
Sam Hocevar
5715742774
color: optimise RGB to HSV conversion routine using my latest findings,
and add a simple unit test function.
12 年前
Benjamin ‘Touky’ Huet
c7219ff1dd
New year copyright update.
12 年前
Sam Hocevar
99b0874652
color: simplify CIEDE2000 distance code.
12 年前
Sam Hocevar
b12c16448a
color: fix a mistake in the CIEDE2000 color-difference formula.
12 年前
Sam Hocevar
a5ba03b405
color: unit test data for the CIEDE2000 color-difference formula.
12 年前
Sam Hocevar
d6634da83f
build: fix the WTFPL site URL in all code comments.
12 年前
Sam Hocevar
6c9c8e547e
build: renormalise a lot of files.
12 年前
Jean-Yves Lamoureux
2574ddb446
* vcxproj weirdness
12 年前
Benjamin ‘Touky’ Huet
924a2afbbe
the stupidest idea of the day : the cube light, specular still missing.
12 年前
Benjamin ‘Touky’ Huet
ea517c2926
Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour.
12 年前
Sam Hocevar
bbc2edcc8e
core: we can now set Map elements using simply map[foo] = bar, no need for
a Set() method. Also, new HasKey() method.
12 年前
Sam Hocevar
dff7a5b72c
core: do not use va_copy since Visual Studio doesn’t know about it.
12 年前
Sam Hocevar
949128d325
core: implement String::Printf() and start working on the unit tests.
I'm gonna commit this right now though I'm not really sure whether Visual
Studio will agree to build va_copy and others.
12 年前
Sam Hocevar
52e7f2f399
build: add missing bullet .h files to Makefile.am.
12 年前
Sam Hocevar
46f7e750c0
core: more string concatenation and comparison methods, plus a lot
of unit tests for the String class.
12 年前
Sam Hocevar
bbca3b6e59
build: fixes for out-of-tree builds, and get rid of
some deprecated stuff.
12 年前
Sam Hocevar
57c2805351
math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to
avoid conflicts with the C++ stdlib.
12 年前
Sam Hocevar
50ff3f9ce0
ps3: refactor elf → self build logic and make make_fself mandatory
when building for the PS3 on a Unix system.
12 年前