Beginscherm Help
Inloggen
lolengine
/
lol
kopie van https://github.com/lolengine/lol
1
0
Vork 0
Code Kwesties 0 Publicaties 0 Wiki Activiteit
1532 Commits
5 Branches
77 MiB
Tree: 76ff95b587
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Branches Labels
${ item.name }
Maak branch ${ searchTerm }
van '76ff95b587'
${ noResults }
Commit grafiek

10 Commits (76ff95b587231d4b02f15e59d1a1777f21a67188)

Auteur SHA1 Bericht Datum
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 jaren geleden
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 jaren geleden
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 14 jaren geleden
  Sam Hocevar b2d73f6310 core: prefix Entity members with m_ to avoid accidental shadowing. 14 jaren geleden
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 15 jaren geleden
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 jaren geleden
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. 15 jaren geleden
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 jaren geleden
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 15 jaren geleden
  Sam Hocevar 83a82034ae Start creating the World class. 15 jaren geleden
Powered by Gitea Versie: 1.12.0+rc1-38-g249e22bb9 Pagina: 115ms Sjabloon: 6ms
Nederlands
Nederlands English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Website Go1.14.3