Sam Hocevar
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76ff95b587
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lua: more X360 and NaCl compilation fixes for stuff we don’t need.
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11 年之前 |
Sam Hocevar
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62870d0894
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lua: compilation fixes for non-quite-POSIX platforms.
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11 年之前 |
Sam Hocevar
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45c9e77d58
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lua: disable Lua signal handling: PS3, X360 or NaCl don't have signal().
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11 年之前 |
Sam Hocevar
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c59fc670c2
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core: import pristine lua 5.2.1 in the engine code.
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11 年之前 |
Sam Hocevar
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e48dbfb8d9
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build: activate the iPhone autobuilder.
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11 年之前 |
Sam Hocevar
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33ab2042e7
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test: disable a few non-essential and potentially incorrect unit tests.
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11 年之前 |
Sam Hocevar
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18fd5c9081
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math: try to refactor rand() to bypass an X360 compiler bug.
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11 年之前 |
Sam Hocevar
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c83dfe7239
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build: make sure the builds _and_ the autobuilds work around the
memory leak in OS X llvm-g++.
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11 年之前 |
Sam Hocevar
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94acb0f519
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build: the “fuck you, Apple” commit; work around three different
compiler bugs in the Xcode toolchain.
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11 年之前 |
Sam Hocevar
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1b07850346
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build: a few iOS build fixes; nowhere near ready though.
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11 年之前 |
Sam Hocevar
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78636c40ef
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math: fix the shit I just broke.
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11 年之前 |
Sam Hocevar
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56f093817d
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math: don't use the LLU suffix for 64-bit numbers and don't use floorf().
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11 年之前 |
Sam Hocevar
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affdedd835
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test: more complete PRNG unit tests.
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11 年之前 |
Sam Hocevar
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700520d4d6
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math: move rand() to its own header, ensure it only returns
positive values, and add a unit test for rand<int>.
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11 年之前 |
Benjamin ‘Touky’ Huet
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0abe5573e5
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easymesh : an ASSERT was not properly setup.
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11 年之前 |
Sam Hocevar
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9819425ba0
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math: replace RandF() with a more generic rand() template function
that lets us draw integer random values too.
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11 年之前 |
Sam Hocevar
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1e95b39a62
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build: various compilation fixes.
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11 年之前 |
Sam Hocevar
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be4f7d63b3
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easymesh: add proper virtual destructors to some classes.
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11 年之前 |
Sam Hocevar
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3dd8f8118b
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ps3: fix a bug and add better error reporting in the image loader.
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11 年之前 |
Sam Hocevar
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b29519602a
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debug: fewer lines of code in DrawBox().
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11 年之前 |
Benjamin ‘Touky’ Huet
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ea603d48e3
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easymesh : Vertex attribute name can now be customize. Vertex declaration code simplification, ASSERT is more understandable.
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11 年之前 |
Sam Hocevar
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39a8c26fb5
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base: start removing occurrences of NULL on our long journey to nullptr.
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11 年之前 |
Sam Hocevar
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872efdb880
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debug: add Debug::DrawLine() and Debug::DrawBox() methods.
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11 年之前 |
Sam Hocevar
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aeb1b68377
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mrpigeon: can now play using spacebar.
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11 年之前 |
Sam Hocevar
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e9b4985dbd
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gpu: add MeshPrimitive::Lines enum and modify the cube tutorial
to show how it can be used.
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11 年之前 |
Sam Hocevar
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f72381c28a
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audio: add Sampler::LoopSample().
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11 年之前 |
Sam Hocevar
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1ff5c99da0
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build: do not assume the OS X compiler understands -ObjC++.
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11 年之前 |
Sam Hocevar
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4bf349fe81
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audio: add Sampler::StopSample() method.
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11 年之前 |
Sam Hocevar
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578ec1d413
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audio: add a simple Stop() method to samples.
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11 年之前 |
Sam Hocevar
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5b23d7cceb
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math: minor code simplification in Box2D/Box3D.
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11 年之前 |
Sam Hocevar
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586a984498
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build: look for backtrace_symbols() before enabling the Unix stack
walking code.
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11 年之前 |
Sam Hocevar
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8143b73ffb
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math: add Box2d + vec2 operations for easy box translations.
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11 年之前 |
Sam Hocevar
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1c3ca01ea0
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build: fix a few compiler warnings here and there.
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11 年之前 |
Sam Hocevar
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1d0eab0203
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base: on Linux and some other architectures, dump a stack trace before
crashing from an assertion failure.
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11 年之前 |
Sam Hocevar
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756859b6b4
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build: automatically allocate an X server number in the unit tests.
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11 年之前 |
Sam Hocevar
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16a620d537
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scene: start refactoring the camera code; we now have a stack of cameras
in the scene where we can push and pop cameras.
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11 年之前 |
Sam Hocevar
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fdc877cc29
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math: fix an idiotic bug in the box-box intersection routine.
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11 年之前 |
Sam Hocevar
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7b30d99725
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test: unit test for 2D boxes.
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11 年之前 |
Sam Hocevar
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74836555be
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lolremez: minor refactor.
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11 年之前 |
Sam Hocevar
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29996cddec
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build: fix btphystest.vcxproj.
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11 年之前 |
Sam Hocevar
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65161c6809
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math: add BoxIsectBox() method to test interesections.
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11 年之前 |
Sam Hocevar
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2cdb570799
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math: add a default constructor to box classes.
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11 年之前 |
Sam Hocevar
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eeca0c0339
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math: add Box2D and Box3D classes.
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11 年之前 |
Sam Hocevar
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36c36525a2
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gpu: fix GLSL ES syntax errors in various shaders.
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11 年之前 |
Benjamin ‘Touky’ Huet
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b46adfa65b
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easymesh : Tweak previous crashfix.
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11 年之前 |
Benjamin ‘Touky’ Huet
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e7466ba956
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easymesh : EasyMeshData crashfix
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11 年之前 |
Sam Hocevar
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80e0d4c1c0
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math: replace Interp with TimeInterp. We'll see how useful it gets.
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11 年之前 |
Sam Hocevar
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8b7482ae09
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build: bad lolbot! fix the mess caused by its file renames.
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11 年之前 |
Lolbot
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ad2ddbb715
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build: convert source files to lowercase.
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11 年之前 |
Sam Hocevar
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75a39b691e
|
test: add unit tests for maps using C strings as keys.
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11 年之前 |