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lolengine
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lol
镜像自地址 https://github.com/lolengine/lol
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1165 提交
5 分支
1.3 GiB
目录树: 787c96b47c
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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9 次代码提交 (787c96b47c0524fbc11609a10b609e2eec9576ff)

作者 SHA1 备注 提交日期
  Sam Hocevar fbaf32f1b9 core: make timers second-based rather than millisecond-based. 13 年前
  Sam Hocevar eb51928415 math: add inversion code for 2×2 and 3×3 matrices, and transposition
code for all matrices.
13 年前
  Sam Hocevar 2831476774 build: major refactoring of the Win32 and Xbox project files; we now
link properly on the Xbox.
13 年前
  Sam Hocevar 0a52e68f6f math: rename matrix.h to vector.h and simplify some stuff, especially in
the matrix code itself.
14 年前
  Sam Hocevar 2edb8115e6 core: port all code to NativeClient. Nothing runs for now, but it builds. 14 年前
  Sam Hocevar 4041166c56 core: improve sin() and exp() performance by replacing divisions with
multiplications where appropriate.
14 年前
  Sam Hocevar fde544911b core: new benchmark snippet for operations on reals. 14 年前
  Sam Hocevar cc2bdf0b01 test: fix the benchmark suite compilation on SNC. 14 年前
  Sam Hocevar 5081f7034a test: reorganise test suite and benchmark code. 14 年前
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