28 Commits (7ba6e2bb29a74c68162aee211e42cfe56bc90288)

Author SHA1 Message Date
  Sam Hocevar 1ca9c191e6 debug: fix a timing issue in the quad debug object. 14 years ago
  Sam Hocevar 01ebcec3b8 core: split vector operations into linear and non-linear so that we can 14 years ago
  Sam Hocevar 5521b9fd01 build: start adding Xbox 360 configuration settings to the VS projects. 14 years ago
  Sam Hocevar 356917292d osx: link with the proper OpenGL libraries on OS X. 14 years ago
  Sam Hocevar ba10e59e45 ios: fix iOS build by adding missing files to XCode project. 14 years ago
  Sam Hocevar 7b7d4fe003 build: stop defining ANDROID_NDK and check for __ANDROID__ instead. 14 years ago
  Sam Hocevar 5454005d81 debug: various improvements to the test programs. 14 years ago
  Sam Hocevar 320e70d8c4 core: a few compilation fixes for non-GCC compilers. 14 years ago
  Sam Hocevar b5cb0dffa6 debug: fix PS3 and Android compilation. 14 years ago
  Sam Hocevar 9eeef663d1 debug: add point sprite examples. 14 years ago
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. 14 years ago
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. 14 years ago
  Sam Hocevar 611b599682 debug: more iOS compilation fixes; GL_VERTEX_ARRAY isn't available. 14 years ago
  Sam Hocevar 28f0fc2675 debug: fix iOS compilation of the debug quad code. 14 years ago
  Sam Hocevar 473166f72d ios: update XCode project and fix a GL test compilation issue. 14 years ago
  Sam Hocevar ecb0d80b7e android: fix Android NDK compilation. 14 years ago
  Sam Hocevar 7cfcfb2413 shader: factor the uniform handling logic into platform-independent methods 14 years ago
  Sam Hocevar e3e99deb12 debug: add a debug example with a shader and a uniform matrix parameter, to 14 years ago
  Sam Hocevar 1e9cfba718 debug: add new shader tests and write some Cg equivalents on the PS3. 14 years ago
  Sam Hocevar 9bea12367d debug: minor updates to the debug quad code. 14 years ago
  Sam Hocevar ad17147b43 debug: refactor quad test. 14 years ago
  Sam Hocevar 66102168e3 debug: make the GL test compile on Android. 14 years ago
  Sam Hocevar 6ef55ca61f ps3: some compilation fixes to accomodate for recent debug additions. 14 years ago
  Sam Hocevar b71ed99d8e debug: reset the GL state more aggressively between quad renderings; this 14 years ago
  Sam Hocevar 5123b94188 debug: reset texture unit in the GL quad. 14 years ago
  Sam Hocevar ffb7037da8 debug: add a slightly more complex vertex buffer test quad. 14 years ago
  Sam Hocevar a84eb53f8e debug: some code cleanup in the quad tests. 14 years ago
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. 14 years ago