Benlitz
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76364970c1
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fixed configure.ac
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11 years ago |
Benlitz
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17dd80c814
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Attempt to create Makefiles for Benlitz projects
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11 years ago |
Benlitz
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b98b0c7c30
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Visual Studio 2012 solution + minor ignore list updates
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11 years ago |
Sam Hocevar
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e848af3f2a
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math: fix an error in the quaternion code and update test suite.
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11 years ago |
Sam Hocevar
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7cd3341504
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base: allow String::C() to be non-const.
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11 years ago |
Sam Hocevar
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af695ca56c
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build: make the bootstrap script create all missing files.
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11 years ago |
Sam Hocevar
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ca230a60ad
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thread: implement Queue::TryPush and Queue::TryPop.
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11 years ago |
Sam Hocevar
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ccc9369660
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gpu: avoid unnecessary OpenGL context changes.
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11 years ago |
Benlitz
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b6b490578e
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copy-paste failure corrected.
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11 years ago |
Lolbot
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d375c7ba61
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fixed 4 files out of 2770:
- removed 0 CR characters
- removed 0 trailing whitespaces
- replaced 5 tabs with spaces
- fixed 1 svn:eol-style properties
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11 years ago |
Sam Hocevar
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19c357927f
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build: synchronise Makefile.am with lolcore.vcxproj.
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11 years ago |
Benlitz
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6f8dfa76c8
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Added missing file and fixed mongoloclick
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11 years ago |
Benlitz
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8a657ea287
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input: Removed previous input system
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11 years ago |
Sam Hocevar
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1b157def49
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gpu: add SetDepthMask/GetDepthMask to render contexts.
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11 years ago |
Sam Hocevar
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7481fac29a
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test: port the btphystest and meshviewer tests to the new input API.
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11 years ago |
Sam Hocevar
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0529e067f2
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input: fix a problem with the SDLK_WORLD_0 macro; arrow keys weren't
handled properly.
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11 years ago |
Sam Hocevar
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e16416a6ee
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input: fix a memory leak in the controller code.
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11 years ago |
Sam Hocevar
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abcf219757
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base: allow to resize an array to zero elements.
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11 years ago |
Sam Hocevar
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acb6927224
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tutorial: get rid of global variables in the input tutorial.
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11 years ago |
Sam Hocevar
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4fc2c9038d
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build: activate the Abuse game build.
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11 years ago |
Sam Hocevar
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da12e9cf97
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scene: for now, restore the ortho cam when blitting tiles.
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11 years ago |
Sam Hocevar
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f603ceae10
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build: add Linux build files for project voxel.
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11 years ago |
Lolbot
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1f03fedb2d
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fixed 19 files out of 2773:
- removed 2278 CR characters
- removed 0 trailing whitespaces
- replaced 115 tabs with spaces
- fixed 18 svn:eol-style properties
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11 years ago |
Benlitz
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ad6e32dce1
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Added project Voxel ported to the Lol
|
11 years ago |
Benlitz
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26191e40da
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gpu: getters in RenderContext class
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11 years ago |
Benlitz
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1a2bfe6609
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gpu: fixed vbo attribute binding when one of the attribute on the buffer does not exist in the shader
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11 years ago |
Sam Hocevar
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231b99714f
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base: add Array::Data() method to access the underlying buffer.
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11 years ago |
Benlitz
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42381d33a4
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fixed a crash when updating a binding that has been bound to an unexisting key/axis of an existing device
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11 years ago |
Sam Hocevar
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0932cabe00
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build: add an external SVN reference to the Abuse game.
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11 years ago |
Sam Hocevar
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7159ef1dea
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debug: fix a crash in the DebugFps constructor.
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11 years ago |
Sam Hocevar
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4823bc5812
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tutorial: add missing uniform location.
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11 years ago |
Sam Hocevar
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3fdc7b3eef
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tutorial: tweak the input tutorial code.
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11 years ago |
Sam Hocevar
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5ff15c08d4
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core: Text constructor now wants a String object.
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11 years ago |
Sam Hocevar
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399a172425
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build: fix a few compilation issues with input v2.
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11 years ago |
Sam Hocevar
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a65c0b7749
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ticker: replace linked lists wih dynamic arrays for entity groups.
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11 years ago |
Sam Hocevar
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9bea2cdd0a
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Improvements in check-source.sh.
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11 years ago |
Sam Hocevar
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f876853948
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build: automatically add svn:eol-style = RF property to source files.
|
11 years ago |
Benlitz
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f7da613a70
|
fixed a minor typo in the input tutorial
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11 years ago |
Lolbot
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c47d0f8c62
|
fixed 10 files out of 2754:
- removed 386 CR characters
- removed 4 trailing whitespaces
- replaced 189 tabs with spaces
|
11 years ago |
Benlitz
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cecd5db3fa
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build fix on non-SDL platforms
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11 years ago |
Benlitz
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a7aac24c46
|
Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
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11 years ago |
Sam Hocevar
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ef0bd031ab
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base: Array::Remove(int) now accepts a negative index to remove elements
from the end. Also added Array::RemoveSwap() for faster removes at the
expense of element ordering.
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11 years ago |
Sam Hocevar
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85ef683cce
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base: fix map.h build.
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11 years ago |
Sam Hocevar
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f140c4752c
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base: simplify the Map code.
|
11 years ago |
Lolbot
|
8cc04f0ba9
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fixed 7 files out of 2745:
- removed 0 CR characters
- removed 21 trailing whitespaces
- replaced 42 tabs with spaces
|
11 years ago |
Benlitz
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3fc469b1f6
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shaders now cache attribute location once they have been retrieved for the first time.
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11 years ago |
Sam Hocevar
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1141d91bea
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build: reorganise VS solution to match the directory tree.
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11 years ago |
Sam Hocevar
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51faafd340
|
build: fix .gitignore file.
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11 years ago |
Sam Hocevar
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93c5cb094b
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build: clean up autoconf file and svn:ignore properties.
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11 years ago |
Sam Hocevar
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6a8118cb18
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build: put tutorials and lol.js in a new "demos" directory.
|
11 years ago |